gulation is performed:
surface model of the
sforming the cartesian
e frame. In the defined
inder axis crossing the
Y-axis of the cartesian
lean distance from the
1gle around the z-axis.
OC plane and the final
shown in Figure 9.
ed model
set is mapped onto the
realistic virtual model
> not modeled because
visible.
te
the Great Buddha
3.3 Metric images - Manual measurements
With the manual measurement a point cloud of ca 28000 points
is obtained. In the point visualization of Figure 11 it is already
possible to distinguish the shapes of the folds on the dress.
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Figure 11: The point cloud of the manual measurement.
The main edges and the structures of the folds, measured as
breaklines, are well visible
The following surface triangulation is able to reconstruct the
features of the dress (Figure 12). The final 3-D model is
presented in Figure 13.
Figure 12: Visualization in wireframe mode of the 3-D
structures on the central part of the dress of the Buddha
4. PHYSICAL RECONSTRUCTION
The 3-D computer model that we reconstructed with the manual
procedure is used for the physical reconstruction of the Great
Buddha. At the Institute of Virtual Manufacturing, ETH Zurich,
R.Zanini and J. Wirth have recreated a 1:200 model statue of the
Great Buddha. The point cloud of the photogrammetric
reconstruction is imported in a digitally programmed machine
tool (Starrag NF100) without any further processing (Wirth,
2002). The machine works on polyurethane boxes and follows
milling paths calculated directly from the point cloud. The
physical model is recreated in three steps: (1) a roughing path,
(2) a pre-smoothing path and (3) the final smoothing path. The
time needed for preparing the production data was about 3
hours while the milling of the part itself was done in about 8
hours.
Figure 13: The texturized 3-D model of the statue created
with manual measurements on the metric images
5. CONCLUSIONS
The computer reconstruction of the Great Buddha of Bamiyan,
Afghanistan has been performed successfully using various
digital photogrammetric techniques. We have presented here
three versions of the 3D model, based on (a) automated point
cloud generation using four internet images, (b) automated
point cloud generation using three metric images, (c) manual
measurements using three metric images. While the automated
matching methods provide for dense point clouds, they fail to
model the very fine details of the statue, e.g. the folds of the
robe. Also, some important edges are missed. Only manual
measurements allow to generate a 3-D model which is accurate
and complete enough to serve as the basis for the physical
reconstruction. Therefore, we will use the results of version (c)
for the physical reconstruction of the statue. With a pixel size of
10 micron (1 cm on the object) manual measurements can be
done with a relative accuracy of about 1-2 cm. While such high
accuracy is necessary to model the folds (5 - 10 cm in size)
correctly, it is surely more than sufficient to represent the
overall form of the 53 m high statue in very close resemblance
to the original. The problems encountered here with the
orientation of amateur images and with automated matching
could be solved in an acceptable manner. The main difficulties
of this project consisted in the transition from the point cloud
(including breaklines) to a surface model which can satisfy high
modeling and visualization demands. Since automated image
matching does not take into consideration the geometrical
object surface conditions it is very difficult to turn such more or
less randomly generated point clouds into TIN or wireframe
structures of high quality and without losing essential
information. Even when measurements are done in manual
mode it is crucial for the operator to understand the functional
behaviour of the subsequently activated 3-D modeler. In this
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