JLATOR
hophoto and land
tter 3D model as
) apply this Geo-
del of the human
d high capability
puter monitor. A
id model can be
tric method. The
ning and closing
del
ROJECTOR
while 3D solid
Therefore the
erate somewhat
. As the authors
is no negative
r and 3D solid
3. TEST SAMPLE OF 3D FACE MODEL 4. MAKING UP PROCEDURES
A test was made as follows. The making up was implemented by Akira Tsutumi , a compu-
1) Test person: a Japanese lady called *Naoko" with black Yer artist and ong of the co-authors.
eyes was selected.
2) DSM: 3D point cloud with more than 10,000 3D points
was converted to a TIN model with the original texture
The original face was retouched using Adobe Photoshop 5.5.
The retouch was made to improve the image quality from low
to high contrast, from rough to smooth skins, from unpainted to
image. red painted lips, from degraded to upgraded image and from
3) LCD projector: EPSON’s LCD with 2,000 lux was used. textured to black background.
4) 3D solid model: about 90 percent scale model was pro-
duced.
* Oremal facc
# Makc up facc
Fig.3, Original Face vs Make up Face
5. ANIMATION OF FACE MOVEMENT scenes with different poses such as the eyes open partially open,
closed, a little smiling and more smiling were animated using
Face movement with the eyes opening and closing as well as morphing technique.
lips smiling was animated using Adobe Image Ready. Thirteen
Original Evcs open Partially opcn
Eves closed Smiling lips — More smiling
Fig.4, Make Up Faces
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