Full text: XIXth congress (Part B3,2)

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Manfred Wiggenhagen 
  
DEVELOPMENT OF REAL-TIME VISUALIZATION TOOLS FOR THE QUALITY CONTROL 
OF DIGITAL TERRAIN MODELS AND ORTHOIMAGES 
Dr.-Ing. Manfred Wiggenhagen 
University of Hanover, Germany 
Institute for Photogrammetry and Engineering Surveys 
wigge@ipi.uni-hannover.de 
"» KEY WORDS: DTM/DEM/DSM, Real-time, Visualization, Quality-Control 
ABSTRACT 
This paper presents the results of software development for the visualization of three-dimensional data sets using 
moderns OpenGL libraries and the programming language C/C++. The software tool has been tested under MS- 
Windows '98 and Windows NT on Pentium II computers with graphic accelerator boards supporting OpenGL real- 
time display. 
KURZFASSUNG 
Dieser Beitrag stellt die Ergebnisse einer Softwareentwicklng zur Darstellung von dreidimensionalen Daten unter 
Nutzung moderner OpenGL Bibliotheken und die Programmiersprache C/C++. Das Werkzeug wurde unter 
Windows '98 und Windows NT auf Pentium II Computern mit Graphikbeschleuniger-Karten getestet, die OpenGL 
Echtzeitdarstellung unterstiitzen. 
1 INTRODUCTION 
Digital Terrain Models are produced in different resolutions and quality depending on the type of data acquisition. 
Results from analytical photogrammetry, digital matching and laserscanning have to be compared and to be 
visualized on the computer screen. To detect errors and to improve regularly stored Digital Terrain Models based on 
plausibility checks, powerful computer based tools are required. In addition orthoimages should be displayed on top 
of the terrain models to detect remaining distortions and discrepancies. 
2 DESCRIPTION OF METHODS 
For the real-time visualization of digital terrain models and orthoimages, an OpenGL library is used in a C/C++ 
programmed tool running under MS Windows (Claussen, 1997). The OpenGL library offers a great variety of 
graphic functions for the fast and easy display of vectors, polygons and textures (Barth et al, 1996). In combination 
with modern graphic accelerator boards a fast visualization of regularly gridded digital terrain models is possible. 
2.1 Data Formats 
Several data standards have been integrated. USGS DTM Format (USGS, 1992-1998), national data format and 
additional fractal landscape formats are used for the terrain models. Texture images and orthoimages have been 
integrated in Windows bmp-Format. 
2.2 User Interface 
A structured dialog box serves as the user interface to the visualization program. The project relevant inputs are: 
Filename of digital elevation model (DEM), type of elevation data set and name of texture file. The group 
Properties includes radio buttons for several cameras, type of texture mode and the type of polygon display. After 
the DEM has been successfully loaded additional parameters are shown: the group DEM data includes information 
about DEM origin, size and resolution in x and y . 
  
International Archives of Photogrammetry and Remote Sensing. Vol. XXXIII, Part B3. Amsterdam 2000. 987 
 
	        
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