Full text: Proceedings, XXth congress (Part 5)

    
   
   
   
  
  
  
  
   
      
  
   
   
   
   
   
  
  
   
  
    
   
  
   
   
   
    
  
  
  
  
  
     
    
    
   
   
   
   
   
   
   
   
   
   
  
   
   
  
  
  
   
   
  
  
  
  
    
  
      
hul 2004 
as been 
such as 
| — Two 
ation of 
multiple 
S Were 
AS. The 
ry large 
ied and 
D object 
2c). The 
t query 
nain 3D 
goal for 
vide an 
:xcellent 
concept 
ithin an 
modern 
object 
ap very 
storage 
a type 
1al large 
adapts 
1sion. It 
D object 
esses of 
3D city 
anisation 
range of 
ts led to 
process 
ocessing 
neans of 
n of new 
inistrator 
; into the 
rules by 
; rely on 
> current 
system 
International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences, Vol XXXV, Part B5. Istanbul 2004 
  
consists of the modules DILAS Server, DILAS Manager, 
DILAS 3D Modeler and DILAS Scene Generator (Nebiker, 
2002b). 
3.3.1 DILAS Modules 
  
  
  
   
  
  
   
     
  
    
   
dilas 
| I aon cr 
pad 
= Manager 
      
     
  
Edilas 
À digital landscape server 
3D Modeler 
    
i 
Intranet 5 
MT Pan 
Internet 5 
p — A^ 
s 
A 
— 
    
  
     
cigtial londecape server 
Server 
#2 Scene Generator 
Figure 1: DILAS System Architecture 
The Server and Manager modules make up the core 
components of the system. They address the aspects of storage 
management, 3D scene management and querying, 
representation mapping as well as 3D scene export and import. 
The 3D Modeler component is built into MicroStation V8 CAD 
of Bentley Systems. The 3D Modeler module performs the 
mapping between the DILAS 3D object model and the 
MicroStation V8 geometry model. Through the MicroStation 
Java API DILAS 3D Modeler has full access to the CAD 
geometry model and to the abundance of construction and 
import/export functionality available within MicroStation V8. 
Currently, DILAS 3D Modeler incorporates functionality for 
the editing of 3D objects, the automatic generation of 3D 
buildings from roof models or 2D map data and for the 
interactive texturing of 3D objects. 
The DILAS Scene Generator plays a key role in enabling the 
web-based visualisation of very large landscape and city 
models using GEONOVA's high-performance 3D visualisation 
software G-VISTA. DILAS Scene Generator generates web- 
based multi-gigabyte 3D scenes with large numbers of 3D 
objects. 
33.2 The Integration of 2D and 3D — One of the key 
factors in making 3D city models and landscape models a 
technical and commercial success will be the integration of 3D 
landscape management solutions with existing 2D GIS 
environments. 
In DILAS this 3D-2D integration is achieved by adapting the 
OGC Simple Feature data model and by extending it with the 
spatial data types listed in the previous section. This approach 
yields a number of benefits: 
* the vast amounts of existing 2D geodata can also be 
accessed and exploited in 3D 
* the 3D geometry, for example, can be treated as a spatial 
attribute of a conventional 'GIS feature' 
* the 2D representation of a 3D object is visible as a read- 
only attribute in any OGC SF compliant GIS 
3.4 Support for Visualisation and Animation in DILAS 
In addition to the broad range of 'standard' GIS functionality, 
DILAS also provides a number of features, which specifically 
support or facilitate the visualisation and animation of reality- 
based 3D models. DILAS provides a comprehensive support for 
3D object appearance, including colour, transparency and 
object textures (Wüst, 2002). These appearance attributes can 
be assigned to any geometric element within the 3D geometry 
model. All appearance information is stored within the Oracle 
9i database. 
3.4.4 Texture Editor — DILAS incorporates a tool for the 
assignment and editing of object textures (Figure 2). After 
selecting one or several 3D objects from the database, images 
can interactively be assigned to the object geometry. It is also 
possible to assign textures semi-automatically to the object 
geometry. First it is necessary to convert the image orientation 
parameters in an XML-based orientation file. After that the 
XML file can be imported in the texture editor tool. Then the 
images can automatically be assigned to the object geometry. 
The assigned imagery is subsequently stored in the database as 
part of the 3D object model. The texturing process is supported 
by additional tools for the verification and correction of normal 
vectors and by an integrated 3D viewer which enables the 
immediate verification of the texturing results. 
*y Texture Editing - DILAS 3D MODELER 
= £30 Object Selection ———— 
edwe 
Berri: [5e | 4 
"male beta Selection 
“mage: facade west jpg el 
  
  
  
  
  
  
Interactive: [el oY EH [4] 3 | 
Automatic: PS 1 
= WER | 
Qu aa 1 
  
  
  
  
  
Figure 2: DILAS 3D Modeler — Texture Editor 
The semi-automatic texturing tool was developed in a diploma 
thesis at FHBB (Knabl, 2003). To test this texturing tool a 3D 
model of the chapel of Zwingen (Switzerland) was used. The 
constructed CAD model (Figure 3) consists of about 1800 
geometry elements. For the texturing approximately 300 
elements were used. The integrated support for semi-automatic 
texturing is an essential tool in the process of texturing complex 
objects. 
  
Figure 3: CAD model and fully textured 
3D model of the chapel of Zwingen
	        
Waiting...

Note to user

Dear user,

In response to current developments in the web technology used by the Goobi viewer, the software no longer supports your browser.

Please use one of the following browsers to display this page correctly.

Thank you.