Full text: Proceedings, XXth congress (Part 5)

International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences, Vol XXXV, Part B5. Istanbul 2004 
particular item and to formulate specific queries in order to 
retrieve artefacts and sites of interest. In addition, the retrieval 
system should be designed in such a way that it facilitates 
comparative studies of sites and artefacts. 
Once the content of interest has been identified, it must be 
visualised. The visualisation process should be designed in 
such a way that it provides a realistic view of the artefact under 
consideration. In order to achieve such a high degree of 
realism, the visualisation system should provide depth 
perception, high spatial resolution, high refresh rate, immersion, 
navigation, manipulation and, faithful reproduction of the 
colours and geometry of the original [5]. 
This paper is organised as follow. Firstly, a cost effective stereo 
visualisation system is described. Then, it is shows how the 
composition of an image and the shape of an artefact can be 
indexed. A retrieval system is presented. It is shown how to 
combine this system with cluster analysis in order to perform 
comparative studies. Finally, an integrated approach or 
framework for virtual collections is presented. This framework 
encompasses the acquisition, the creation of the models, virtual 
model documentation, content = indexation, retrieval, 
comparative studies and visualisation. 
2. VISUALISATION OF VIRTUAL COLLECTIONS 
2. Architecture of the system 
In this section, we describe a cost-effective approach for the 
stereo visualisation of virtual sites. When a site is virtualised, it 
Is possible to make it available to a large variety of people, as 
far as the intellectual property protection allows it. 
While most users are content to visualise a site with a standard 
computer, specialists and scholars are not. Most of the time, 
scholars have access to high quality pictures of sites. Despite 
the fact that the pictures provide a high-resolution 
representation of the visual appearance of the site, they provide 
limited and ambiguous information about the three-dimensional 
shape. Furthermore, the pictures are taken from a very limited 
subset of viewpoints, which are not necessarily the ones 
required by the scholar. This is why, among many reasons, 
archaeological sites need to be accessed. The situation is rather 
different if the scholars can visualise the site in three 
dimensions and navigate within the scene. This can be achieved 
with dynamic stereo visualisation. 
Most of the commercial stereo systems suffer either from high- 
cost or from poor performances. In both cases, the access to the 
data is limited. In the first case because a limited number of 
users can afford the system, while in the second case, because 
the system can only display a low-resolution version of the data. 
For these reasons, we have created a cost-effective stereo 
visualisation system suitable for the visualisation of large 
amount of complex three-dimensional data. The system is made 
of off-the-shelf components and is characterised by its 
scalability, its distributed architecture and its portability. Let us 
review its architecture. 
The system is formed of two interconnected laptops and two 
DLP video projectors. The first computer, the sender, receives 
the events from the user and renders the right-eye view. The 
second computer, the receiver is synchronised with the sender 
and renders the left-eye view. Each computer is attached to an 
ultra-compact DLP video projector. The left and right-eye 
598 
views are simultaneously projected though polarised filters on a 
special screen that maintains polarisation. The polarisation is 
circular right for the right-eye view and circular left for the lefi- 
eye view. The circular polarisation insures that the orientation 
of the user's head does not introduce cross talk in between the 
right and the left view, which would deteriorate the stereo 
effect. The scene can be visualised in three dimensions with the 
corresponding passive stereo glasses. 
  
Figure 1. Visualisation of the Crypt of Santa Cristina in 
Capignano Salentino, Italy with the virtual theatre. 
Details of a fresco on a column. 
The software is written in Java/Java 3D and the same byte code 
can run transparently on OpenGL and DirectX. The 
synchronization is ensured as follows. Before it renders a 
frame, the sender updates its navigation parameters from the 
events generated by the user. It sends the navigation parameters 
through a firewire to the receiver, which renders the left-eye 
view of the scene. Meanwhile, the sender renders the right-eye 
view of the scene. Then the sender sends a synchronisation 
signal to the receiver and both computers swap their respective 
buffer. In order to obtain a higher resolution, an arbitrary 
number of receivers can be connected to the sender. Thus, it is 
possible to render a scene at ultra-high resolution by simply 
adding more computers and projectors: each computer-projector 
pair being responsible for the rendering of a subset of the scene; 
the so-called tiled wall display. 
Currently, the system runs on Dell Precision M60 laptops with a 
NVIDIA& Quadro FX Go700™ 4XAGP graphics card with 
128 MB of texture memory. The selected DLP video projectors 
are the NEC LT260K: their brightness is 2100 ANSI lumens 
and their native resolution is 1024x768. These projectors have 
a proprietary technology that corrects rapidly and efficiently the 
horizontal and vertical keystones, which make the alignment 
relatively straightforward even in the case of multiple displays. 
The selected polarised filters are the 3M HNCP37. They have 
been chosen because their light transmission curve is relativity 
uniform over a wide range of visual wavelengths, which means 
that the colour distortion is reduced to a minimum. This is an 
important aspect to ensure the faithfulness toward the original. 
2.2 Experimental results 
The Crypt of Santa Cristina is a gin century Byzantine crypt 
situated in Capignano Salentino in the South of Italy. It has an 
irregular shape and contains one of the most ancient Byzantine 
frescoes signed and dated. For instance, Theophylact painted 
the Christ and the Annunciation in 959 A.D. The dimensions 
are about 16.5 x 10.0 x 2.5 m. 
     
    
      
   
    
     
       
       
    
     
   
  
   
    
     
  
    
    
  
  
  
  
    
      
   
  
    
   
    
  
   
   
    
   
   
   
   
   
      
    
   
   
    
  
  
   
  
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