Full text: Proceedings, XXth congress (Part 5)

one story houses at the time. Moreover, the mountains 
surrounding Kyoto and Kanko-boko float of Gion Festival were 
placed on Shijo Street. 
The views from arbitrary viewpoints that UrbanViewer 
provides show that Yamahoko looks a very big object in 1910's 
and in 19" century though they look smaller at present 
surrounded by high buildings. And the range of mountains 
people can see was much greater in old times (Figure 15). 
  
     
19" century 
Figure 15. Laser scanning of Yamahoko miniature (upper left) 
and Landscape changes of Gion Festival through time 
Next, let us take a look at the decrease of machiyas using 
"Virtual Time-Space of Kyoto." 
Based on the distribution data of machiyas identified by aerial 
photographs in 1948, 1961, 1974 and 1987, machiyas 
automatically generated by *Machiya VR Generation Macro" 
were located in MAP CUBE of Kyoto. Here the types of 
machiya were randomly selected. And those buildings other 
than machiya were MAP CUBE data (Figure 16). 
  
Figure 16. Changes in urban landscape of Kyoto 
It clearly shows that machiyas facing major streets disappeared 
first, then the disappearance gradually expanded inward the 
street blocks. And as the result, modern high-rise buildings have 
become more and more dominant in urban landscapes. 
International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences, Vol XXXV, Part BS. Istanbul 2004 
4. CONCLUSIONS 
The research will continue to reconstruct historical city of 
Kyoto starting from the present going back to the past while 
making a variety of digital contents which constitute the 
landscapes at different times. 
The reconstruction and visualization of VR city models used to 
be considerably in low quality of visualization. Some could deal 
with only small area because of the limit for amount of data it 
could handle, and others did not have accurate positional data 
or adequately detailed 3D models. We could solve the problem 
by employing MAP CUBE, which is the most accurate and 
detailed 3D-GIS model of Kyoto, as a platform of “Virtual 
Time-Space of Kyoto,” and UrbanViewer that made possible to 
handle a great amount of 3D city data in real time. We continue 
adding VR models based on all available historical information 
and documents, and at the final phase of the research we intend 
to apply “Virtual Time-Space of Kyoto” to the uses including 
assistance for urban landscape planning of Kyoto as well as 
sending rich information about Kyoto to the world through the 
internet. 
References from Literature: 
Takase, Y., Sho, N., Sone, A., Shimiya, K., 2003. Automatic 
Generation of 3-D City Models and Related Applications, 
International Workshop on Visualization and Animation of 
Reality-based 3D Models, ISPRS Commission V, WG V/6, CD- 
ROM. 
Yano, K., Nakaya T., Isoda, Y., Takase, Y., 2003. Virtual 
Kyoto: restoring historical urban landscapes using VR 
technologies, The 2" NII International Symposium “Digital 
Svlkroads,” Nara, Japan, Digital Silk Roads Prize in the 
category of poster and demonstrations. 
References from websites: 
21% Century COE Project of Ritsumeikan University 
http://www.ritsumei.ac.jp/eng/research/coe/index.shtml 
MAP CUBE  http://www.mapcube.jp 
UrbanViewer http://Www.urbanviewer.com 
CAD Center Corporation http://www.cadcenter.co.jp 
Section of Cultural Heritage Preservation, City of Kyoto 
http://www.city.kyoto.jp/bunshi/bunkazai/index.html 
Acknowledgements 
Our gratitude goes to Urban Improvement Section, the City of 
Kyoto, and Machiya-saisei-kenkyukai, an NPO who allowed us 
to use Machiya Surveys results. 
This paper is an outcome of 21 Century COE Project (2002- 
2006) "Kyoto Arts and Entertainment Innovation Research" 
funded by Ministry of Education, Culture, Sports, Science and 
Technology. 
The initial development of automatic generation software for 
MAP CUBE was funded by Ministry of Economy, Trade and 
Industry of Japan in 2000. 
All brand names and product names are trademarks or 
registered trademarks of their respective companies. 
    
   
    
     
   
   
  
  
  
  
  
  
  
  
  
     
    
     
    
  
    
    
   
      
     
   
   
    
   
    
   
    
  
  
  
  
  
  
  
  
  
  
   
  
   
  
    
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