STEREOSCOPIC 3D-IMAGE SEQUENCE ANALYSIS OF SEA SURFACES
F. Santel, W. Linder, C. Heipke
Institute of Photogrammetry and Geolnformation, University of Hannover,
Nienburger Straße 1, 30167 Hannover, Germany
(santel, linder, heipke)@ipi.uni-hannover.de
Inter-Commission V/III
KEY WORDS: Matching, Sequences, Sea, Surface, Reconstruction, Video, Stereoscopic, Three-dimensional
ABSTRACT:
Numerical modelling of highly complex processes in the surf and swash zone is an important task in coastal zone management. As
input and reference data for these numerical models three-dimensional information about the water surface is required. In this paper
a method for reconstructing a dynamic digital surface model of a surf zone based on stereoscopic image sequences is presented. The
surface model is obtained by digital image matching using a variation of the vertical line locus method. The processing principles for
stereoscopic image sequence analysis and the results are described. The image matching is checked by manual stereo analysis and
gauge data. The research area is a groyne field on a North Sea island in Germany.
1. INTRODUCTION
In coastal zone management the optimisation of constructions
like dykes or groynes is of high interest. The design of their
shape and surface properties requires detailed information about
the waves attacking them. In this context monitoring and
prediction of the sea state in the surf zone is very important.
The processes in the surf zone, like wave breaking, wave runup
and wave overtopping can be described by numerical modelling
(e.g. Strybny, Zielke, 2000). The geometric shape of the water
surface is an important element for the numerical models.
However, currently only point-wise gauge and buoy
measurements are available to control such models.
In principle the water surface model can be provided with the
required temporal and spatial resolution for the calibration and
validation of the numerical model using digital photogrammetry
(Strybny et al, 2001). Digital image matching was already
employed successfully for the determination of wave
parameters from stereo images in the past (e.g. Redweik, 1993).
Further examples for the determination of sea surfaces using
stereo images are given in Holland et al. (1997), Taguchi, Tsuru
(1998) and Yamazaki et al. (1998).
The goal of our work is the three-dimensional and quasi-
continuous determination of the water surface in the surf zone
using an automatic photogrammetric approach. The approach
processes stereoscopic video image sequences by image
matching.
The analysis of image sequences is a challenging problem and
has been an important research topic in the areas of
photogrammetry and computer vision for some time. Horn
(1986) for example used optical flow to determine the motion
of a camera from an image sequence. An algorithm obtaining a
three-dimensional model from image sequences is presented by
Pollefeys et al. (2000). The system is able to extract
automatically a textured three-dimensional surface from an
image sequence without prior knowledge about the scene or the
camera. In our case image sequence analysis is used for the
surface determination of a dynamic process, i.e. the tracking of
a moving surface with static cameras.
2. IMAGE MATCHING
The computation of a digital surface model from images
requires the interior and the exterior orientation of the images as
well as homologous points. Assuming the orientation to be
given, the identification and the image coordinate measurement
of homologous points in two or more overlapping images via
image matching over time remains the major task to be solved.
2.1 Point-wise Correlation
The three-dimensional determination of the water surface is
accomplished by digital image matching using stereoscopic
images as implemented in the software package LISA (Linder,
2003). By successive point-wise matching based on cross
correlation over the model area through a sophisticated region
growing algorithm starting from given seed points, a three-
dimensional point cloud is generated, subsequently a digital
surface model (DSM) is obtained by interpolation.
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Figure 1. Point-wise matching algorithm
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