Compared with two-dimensional datasets we have
to keep in mind that a fully three-dimensional CAD
model shall be visulized by means of perspective
projections. The visible part of the object is now
situated within a viewing frustum, which may widely
open onto the horizon, if large citiy-areas are
rendered.
This means, that in addition to the GIS-
recommendations we need strategies to visualize
the digital data under the conditions of
perspective projections (cf. Fig 3).
Fig. 3: Perspective view of a digital model of a larger part of
Vienna (2 km by 2 km)
Including the texture data of buildings, objects and
ground surface of the digital model we have to
manage a total data set of several hundred
Gigabytes. This large amount of data has to be
referenced and indexed by a standard data
manager such as an existing data base
management system. In line with [Kofler et al.
1996] we favor the concept of OODB's, where
efficient queries, transaction support and
communication tools exist and the novel situation
of three-dimensional objects and their spatial
relationships have to be denoted.
In addition a Level of Detail (LoD) concept has to
be implemented, which allows the visualization of
parts of a scene in a rather cost-effective
manner, according to the perspective enlargement
of the specific object.
Part 3. Communications Technology
Based on the data management system, we grow
the concept of a geo server for local and remote
accsess for clients and users with widely available
3D data for added value services. Data will be
accessed either as end user’ elaborate products
or as raw data are required for further processing.
These two kinds of data processing will require a
flexible broadband transport technology such as
currently provided by the upcomming
Asyncronous Transfer Mode / ATM.
This provides users both with connection oriented
services and with the flexibility of a packed
switched service. So the need for variable
bandwith will be covered as well as the need for
high transmission rates up to 622 Mbit/sec.
End user applications require a common front end
that will present available data and processing
tools with a friendly and easy to learn graphic
interface. In this context we recognise, that
Hypermedia servers are a global trend and bring
up standardized and transparent access to the
data. On top of this existing framework we need
only to implement specific extensions.
International Archives of Photogrammetry and Remote Sensing. Vol. XXXI, Part B3. Vienna 1996
Results
The result of our analysis is a work breakdown
structure which points the different tasks of a total
procedure for modelling 3D Cityscapes. We know
from the current literature, that parts of this work
are investigated and results are presented
continuously, e.g. the creation of 3D CAD models
of buildings. Other parts are developed not as well
as one would wish. This concerns mainly the
aquisition of source data for the texture of
facades, the processing of photo-texture and the
developement of databank-systems to maintain
and distribute the data of a full-fledged CyberCity
data set.
The synopsis of the workflow leads to a work
breakdown structure. In Table 1 we present a list
and refer to the computer environment, which is
needed to perform a specific task .
Table 1 : Elements and equipment for the creation and use of
3D city models (CyberCities)
the
ant