projected, which can set the model into a realistic or
even surrealistic surrounding. Ground can be covered
by different materials. Fog and haze could simulate
the effect of normal haze in the background up to real
fog. Colors of haze correspond to background color.
Vegetation acts as normal 3D-objects, producing
shadows and beeing reflected.
Some ideas what can be done are shown in figure 4.
Simulation of the projected roof is included. Shingles
where assigned to the roof’s surface. This model is
prepared for an animation. Viewpoint animation or
sunlight animation is possible. A viewpoint animation is
known as a "walk through". Along a defined path are
the frames calculated. The frame sequence is stored
in a FLIC-file and can be animated with every
animation player. The sunlight animation calculates a
frame sequence from a fixed viewpoint under
changing light conditions.
SUMMARY
A procedure for setting up a digital model of a civil
engineering object is described. Bitmaps are derivated
from photogrammetric images using rectification
parameters. They are calculated from point
information existing in the vector model compared with
the corresponding points in the image. Rectifying
includes image deformation corrections resulting from
digitizing and lens distortion. The output provides a
scaled bitmap with 2D-pixel information. These
bitmaps are related to their 3D-surfaces stored in the
CAD-model. Common CAD-programs or rendering
utilities allow scaling and orientation of bitmaps
according to the existing spatial vector information.
Adding pixel information to the vector data allows
photorealistic presentation, animation and printing of
scaled digital images from which geometric
information can be derived.
Apart from photogrammetric evaluation, also image
processing is necessary for getting homogeneous
brightness and contrast or masking. Masking is
important for contour and content correction as well
as combination of separate photos. Software products
such as Adobe Photoshop are recommended to carry
out the image processing.
It is the aim of this paper to describe a procedure for
receiving a complete 3D-digital object model from
multi image photogrammetry. Photogrammetric
functions are supported by standard software
packages for CAD modelling, rendering and digital
imaging
First results and experiences are presented with the
recording of an ancient castle named Hundisburg
located in Germany.
References :
Ray-trace rendering and animation in AutoCAD,
Robert McNeel & Ass., 1995
Adele Droblas Greenberg, Seth Greenberg: Digital
Images,Osborne McGraw Hill,Berkeley, 1995
George Walberg: Digital Image Warping, IEEE, 1990
Günter Pomaska: Aspects of todays photogrammetry -
the digital approach, CAE-Seminar, Fachhochschule
Bielefeld, 1995
492
International Archives of Photogrammetry and Remote Sensing. Vol. XXXI, Part B5. Vienna 1996
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