Documentation of the Palmyrene Tower-Tombs in Syria ...
217
A 3D-object in VRML is described by different nodes. There are nodes for geometry and appearance. While appearance-nodes
consist ot material (standard surfaces) and image-/videotextures (advanced surfaces), geometry-nodes may be represented by
spheres, boxes, cylinders, cones (standard shapes) or different grid layouts , e.g. rectangle-grids. For the detailed visualization of an
irregular surface like those of the Palmyrene tower-tombs VRML supports with the nodes IndexedFaceSet and IndexedLineSet types
of polygonal grids. While IndexedLineSet-node is responsible for line connections, IndexedFaceSet-node is used for placing surface
objects as textures. Using these nodes one can recreate surfaces through converting measured object coordinates into VRML
coordinates. So it is possible to adapt the distance between the nodes to the needed accuracy. Both, IndexedLineSet and
IndexedF aceSet are sub-nodes ot geometry-node. Attributes of visualized objects must be defined in appearance-node. These
attributes are, for instance, the color of surrounding lines and the bitmap file(s) containing ortho-image information. However, which
parts of image the VRML browser has to cut off and map onto the surface of the model must be declared in a texCoord-node (a sub
node of a IndexedFaceSet-node). This is important because an ordinary bitmap possesses a rectangular shape and in most cases
would not fit the model boundaries.
Although the theory behind of all these steps is not very difficult, the practical application was not that easy because of poor software
support. Manual editing was required for most of the model parts. In this work, the overall cost was still manageable, but for larger
projects the manual way of constructing object models is not feasible. Providers of photogrammetric software solutions should think
about interfaces for semi-automatic, interactive creation of VRML 3D-models. Making results of archaeological photogrammetric
campaigns visible to everybody can give considerable benefits for research and education. Furthermore, a visualization can help to
convey much more information than any other form of documentation [Stamm, 2001]. Figure 4 shows a screenshot of
thevisualization of the Elahbel tower-tomb in an Internet Browser equipped with CosmoPlayer 2.1 (Silicon Graphics, Inc.). The 3D-
model can be moved, rotated and scaled and enables the user to discover the object from all sides.
5. CONCLUSION
Photogrammetry offers powerful tools for documentation and visualization and is hence suitable for interdisciplinary archaeological
projects. However, it is indispensable that both photogrammetrists and archaeologists share their expertise. As a result of the
presented project it can be concluded that using photogrammetric software still needs special knowledge and experience, especially
given the peculiarities of terrestrial applications and the fact that only specialized software packages take them into account. The
same can be stated from an archaeological point of view regarding the interpretation during stereoplotting, where profound
archaeological knowledge is needed.
Although the presented methods for image capturing reveal that analog techniques are still very useful, it must be stated that image
capturing will be predominantly digital in the near future, especially in terrestrial applications. A digital camera should have a fixed
focus and should be calibrated in advance. If the camera is equipped with a zoom it must be assured that the zoom can be locked at a
specific position. Compared to conventional photography, digital image capturing is almost only limited by spatial resolution.
A big potential lies in 3D-visualization, but more user friendly software packages are needed to make 3D object modeling easier. The
actual project showed that mapping of textures on 3D-objects is possible and yields good results.
ACKNOWLEDGEMENTS
The project was financially supported by the German Archaeological Institute, Damaskus, Syria (Deutsches Archäologisches Institut,
DAI) and the Hegeman Foundation, Technical University Berlin, Germany. Without this help the project could not have been
realized.
Surveying instruments, photogrammetric equipment and software were provided by the Technical University Berlin (TUB) and the
Technical University Munich (TUM). The academic support of Jörg Albertz (TUB), Klaus S. Freyberger (DAI), Lothar Griindig
(TUB) and Manfred Stephani (TUM) is greatly acknowledged. Thanks also to Jana Krüger for the helpful contribution during field
surveys.
REFERENCES
Anderson, J.M.; Mikhail, E.M., 1998. Surveying: Theory and Practice. 7 th edition, WCB/McGraw-Hill, 1167 pages.
Brall, A., 2000. Untersuchungen zur Anwendung einer Low-Cost Digitalkamera in der Nahbereichsphotogrammetrie. Diplomarbeit
(Master Thesis), Technische Universität Berlin - Fachgebiet Geodäsie und Ausgleichungsrechung, 94 pages.
Henning, A., 2001. Die Turmgräber von Palmyra. Eine lokale Bauform als Ausdruck kultureller Identität. Ph.D. thesis at University
Cologne, 3 volumes, 780 pages (to be published soon)
Mikhail; Bethel; McGlone, 2001. Introduction to Modern Photogrammetry. John Wiley & Sons Inc., 608 pages.
Prümm, O., 2001. Nutzungspotential moderner photogrammetrischer Systeme zur Auswertung terrestrischer Stereoaufnahmen.
Diplomarbeit (Master Thesis), Technische Universität Berlin - Fachgebiet Photogrammetrie und Kartographie, 99 pages.
Stamm, T., 2001. Erstellung eines digitalen Objektmodells der Grabtürme von Palmyra/Syrien und Erzeugung von Orthophotos der
Fassaden. Diplomarbeit (Master Thesis), Technische Universität Berlin - Fachgebiet Geodäsie und Ausgleichungsrechung,
78 pages.