In: Wagner W„ Székely, B. (eds.): ISPRS TC VII Symposium - 100 Years ISPRS, Vienna, Austria, July 5-7, 2010, IAPRS, Vol. XXXVIII, Part 7B
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Figure 12: Lunar DEM
The spherical Geometry Clipmaps request the DEM
size equal to image half size in same LOD layer. For
example, if image size is 1024x1024, then the DEM
size must be 512x512. So we must resample the low
resolution DEM data with bi-linear interpolation
method.
Finally, we built the pyramid of DEM and image. The
amounts of pyramid layer are nine. The test results are
Figure 13: Lunar front face 3D map
Figure 14: Lunar back face 3D map
Figure 15: Lunar local zone 3D map
Figure 16: Different resolution mosaic 3D map
Figure 17: The high resolution 3D map in Appio 15
zone
4.2 Conclusion and Future Work
We collected Lunar DEM and remote image,
eliminated data’s gross error, resampled the data, built
the data pyramid, and rendered the global lunar 3D
map real time. The frame of rendering is independent
on size of data. The future works include:
(1) The solution of distortion in lunar pole
Using the Eq.(l) performing in GPU, We can
transform the planar terrain to spherical terrain. But
the problem of projection distortion in lunar pole will
worsen the rendering effect. The projection result be
shown in Figure 18. Because there are best zone to
human explore moon and build lunar base, so we must
optimize the LOD and projection algorithm to
improve the rendering result.
Figure 18: projection distortion in lunar pole
(2) Higher precision lunar terrain rendering
With the restriction of data gained means, the lunar