In: Paparoditis N., Pierrot-Deseilligny M.. Mallet C. Tournaire O. (Eds). 1APRS. Vol. XXXV1I1. Part ЗА - Saint-Mandé, France. September 1-3. 2010
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Homogeneity of surface normal: TIN generation is first
necessity to create a surface model. This feature is the variance
between the normal vectors of TINs. Vegetation has very high
value in the variable.
Surface roughness: This feature is the root mean square of the
orthogonal distance from points to an estimated plane.
Vegetation would stand out since its point dispersion.
Distance to surface: This is closely similar to the surface
roughness, but is the vertical distance between individual point
and an estimated plane.
3-3.5 Convex hull-based
XY projection area: For this feature, the member points are
projected on XY-plane, and then the convex hull of the 2
dimensional points is run to derive their boundary. XY
projection area is area of the region formed by the 2D convex
hull. Ground and building roof could have high value of the area.
On the contrary, power-line has almost zero value.
Bounding volume: Through computing the 3D convex hull of
member points, the bounding volume of the polyhedron shaped
by the points can be estimated. Unlike the XY projection area,
bounding volume might be strong in only case of vegetation.
3.3.6 Echo-based
Echo-based features are determined by combining the number
of points corresponding to single (N s ), first (Nj), intermediate
(Nj), and last return (N/). N pt is the number of all member points.
In here, the single return indicates a unique reflection without
multiple returns, and the first return means the first reflection
among multiple returns.
Terrain echo: Although terrain points are not importantly dealt
with in this study, this feature would be helpful to roughly
classify raw data including terrain. Terrain is mainly recorded as
single return or last return. Therefore, the two returns are
considered for terrain echo.
TerrainEcho -
N ,
(6)
Vegetation echo: The efficiency of this feature has been
already validated by Rutzinger et al. (2008) for urban vegetation
classification. Generally, vegetation has a considerable amount
of intermediate returns due to multi-return from its leaves. In
addition, the first return would be found on crown surface of
vegetation. Consequently, vegetation mostly has the
intermediate return and the first return in LIDAR.
N f + V,.
VegetationEcho = —-
N„, (7)
Power-line echo: Power-line structure should be constructed on
an open place which is not surrounded with any natural or
artificial obstacles dangerous enough to break down it or where
the obstacles have been removed by human. Accordingly, a
laser pulse hitting a power-line has mainly a first return
reflected from the power-line. Furthermore, the foot print size
of the laser which approaches a power-line is bigger than the
diameter of the power-line. That is, there would be another
return from typically ground. Therefore, power-line is generally
first return among the multiple returns, not single return.
PowerlineEcho =
N,
N..
(8)
Building echo: A laser cannot surely penetrate building roofs
made of the concrete materials. In other words, there is no more
return excluding a reflection from roofed top. Building echo
considering only single return is defined as follow:
N
BuildingEcho = ——
N ,
(9)
3.3.7 Density-based
Point density: is the number of points within a given segment
divided by its volume. Generally, these for ground and building
roof are the largest and vegetation is stronger than power-line in
the value.
Density ratio: This feature was also invented by Rutzinger et al.
(2008) to differentiate vegetation. According to his method as
shown in figure 2(a), density ratio of a certain LIDAR point
means a ratio between point densities of a projected circle from
a cylinder of radius r and a sphere of radius r (Eq. 10). This
method is applied for point-based approach. However, for
voxel-based approach, this is rearranged by considering a cube
and a rectangle instead of a sphere and a circle as the figure 2(b).
It is defined as Eq. 11.
DR,
DR,
N,
N 2D
_n 3D
4 r
1
N,r, D w
(10)
(И)
where, N 3D and N 2D are the number of points within a target
segment (sphere or voxel) and the projected shape (circle or
rectangle) respectively. The r and D v indicate radius of a sphere
and the voxel size. The overhead and separated power-lines
have low values because of plenty of ground points under it. It
is very high in case of objects with dense points around such as
ground and building. Vegetation would be between power-line
and ground.
(a) Point-based computation (b) Voxel-based computation
Figure 2. 3D/2D density ratio
3.3.8 Vertical Profile
Vertical structures such as trees, streetlights and power-line
towers show the vertical continuity of on-segment, in here on-
segment means the segment occupied with one or more points.
In contrast, floating structures like power-line have a few of
vacant segments called off-segment. For extraction of these
features, a vertical profile (rectangular column for voxel-based
or cylinder for point-based) is sliced by several bins of 75cm
height (a quarter of segment size).
On-segment: is the number of on-segments along to a vertical
profile.
Continuous on-segment: This feature value corresponds to the
maximum count of on-segments stacked continuously. It is