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VRLANE: A DESKTOP VIRTUAL NAVIGATION AND SAFETY MONITORING
PORGRAM FOR UNDERGROUND COAL MINE
M. Li a ’ *, J. Z. Chen b , S. J. Mao a , W. Xiong c
a Institute of Remote Sensing and Geographie Information System, Peking University, Beijing 100871, P. R. China -
mli@pku.edu.cn
b School of Resource and Safety Engineering, China University of Mining & Technology, Beijing 100083, P. R. China
- jingzhuchenchen@gmail.com
c Beijing Longman Science & Technology Co., Ltd, Beijing 100080, P.R.China -martypku@163.com
Commission V, WG V/4
KEY WORDS: Visualization, Reconstruction, Computer Vision, Simulation, Disaster Management, Underground Laneway,
Navigation
ABSTRACT:
Many coal mine companies have established underground safety monitor and control systems. However, the safety management
information can only be displayed on the 2D maps or as reports. In this paper, a new method that combines the VR technologies
with underground mine safety monitoring technologies was explored. A desktop virtual reality program for underground coal mine,
called VRLane, was developed. As far as supervisors, visitors or trainees are concerned, they do not need to go the dangerous
underground mining sites. On the contrary, they can investigate underground safety information on a PC or a remote console. It is
one of the most attractive features of VRLane. Safety monitoring data obtained from underground mine equipments can be accessed
by “clicking” the relevant piece of equipment model when walking or roaming in the virtual laneway. The paper mainly concerned
about the current research advance in VR, system design, key techniques and system application. Several important techniques were
introduced in the paper. Firstly, an algorithm was designed and implemented, with which the 3D laneway models and equipment
models can be built on the basis of the latest mine 2D drawings automatically. Secondly, VRLane realized system integration with
underground industrial automation. The system, with advantages of cheap, dynamic, easy to maintenance, provided a useful tool for
safety production management in coal mine.
1. INTRODUCTION
With the development of computer science and spatial
information technologies, new technologies, such as GIS,
visualization, virtual reality and augment reality, turn to be the
promising research fields for coal mine industrial
informationization. Especially, VR technologies, which provide
effective, simple and realistic ways for mine safety, mine
worker training, accident investigation and equipment
simulation, would improve the technology foundation of
“Digital Mine” strategy greatly (Wu Lixin, 2004). Nowadays,
many international research organizations in Australia, U.S.A.,
Germany, South Africa and U.K. are engaging into employing
VR for mining. Also in China, Peking University (PKU), China
University of Mining and Technology (CUMT) and other
research institutes begin to introduce VR technologies into
mining research field. However, unlike its application in urban
planning, machine design, medicine and other fields, big
technological gaps held application back in mining industry.
There were still many bottlenecks waiting for solutions, such as
3D underground environment reconstruction automatically, 3D
spatial geometric data organization, and man-machine dynamic
operation.
In a two-year research period, a research group in Peking
University has explored a new way to solve these technical
problems. We tried to apply VR technologies into mine safety
monitoring and controlling, and developed a desktop virtual
safety management program for underground coal mine from
the bottom layer, called VRLane. The paper explained system
design, key techniques and system application of VRLane.
2. CURRENT STATUS
Virtual reality offers great promise to the mining industry.
During several decades, researchers in universities and other
research organizations are seeking ways to help the industry
capitalize on its potential. Australia's Commonwealth Scientific
and Industrial Research Organisation (CSIRO) has developed
techniques for providing data in real-time from an underground
longwall system on the web. One result will be a better
description of the status of the mining process as it proceeds.
Another is a training system that enhances the operator's
understanding of his or her role in the longwall mining process.
Research group of University of New South Wales used three
large-screen projection units to create an underground coal
mine. Their program is scenario-based and requires trainees to
answer various safety-related questions as they “move” through
the mine and thereby the story. University of Queensland
created VR applications to address a number of mining industry
issues such as safety training, mining engineering education,
accident reconstruction, data visualization, mine planning, and
environmental hazard assessment. University of Nottingham
* Corresponding author mli@pku.edu.cn, phone+8610 6275 5420, fax+8610 62751187.