The International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences. Vol. XXXVII. Part B5. Beijing 2008
682
develops some software package, such as SafeVR, VRoom and
so on. SafetVR allows a trainee to experience a “real accident”
and the virtual environment can be modified to assess potential
prevention strategies. The National Institute for Occupational
Safety and Health (NIOSH) of America had used a game engine
to create a portion of an underground coal mine. In this virtual
mine, trainees have a first person vantage point as they walk or
ride through the mine.
Beihang University, Zhejiang University and Harbin Institute of
Technology are the earliest research institute in VR
technologies in China. The most research achievements have
been applied into medicine, military, education, manufacture
and much else. In mining industry, researchers of CUMT used
to develop a Mine Fire and Gas Blast VR System based on
MultiGen Creator and Vega(Wang Bing-jian, 2004). The
system can simulate the real mining operation environment, and
realistically display the dynamic process of fire or gas blast
with the results of grid analysis and CFD simulation.
Pingdingshan Industry Vocational and Technical Colleges
developed a mining VR training system to help the miners
learning the ordinary regulations in underground environment.
The system was developed secondly based on Virtools 3D
engine. The users must answer the various safety questions to
move to the next scene.
Although Chinese researchers have done much works to
introduce VR into mine field, they are striving for breakthrough
in technological innovation. Many coal mine enterprises have
been looking forward the VR systems to help them manage
mine safety production. Nowadays, various home-made 3D
systems, developed for requirement of mining production, need
to extend practicability of their functions. There are some
problems needed to be resolved, shown as follows:
1) During the mining process, the 3D spatial data are real-time
and dynamic. The automatic and quick modeling of strata and
laneways are very important for 3D visualization. Most VR
systems, depended on statically pre-editing models, cannot
create 3D underground laneway models and equipment
dynamically and accurately.
2) Most home-made 3D mining system provides simply and
narrow functions such as geological modeling, reserve
computation and 3D visualization. Actually, mine safety
production needs more practical 3D functions. For example,
applying VR in mine safety production can give supervisors
more clearly decision-making information as well as provide
vivid and strong feeling on underground virtual environment.
3) From the standpoint of VR functions, the simulation and
interactive roaming of underground scene are far from the
expectations. The system needs to have functions of immersive
experience, interactive operation, multi-user remote cooperative
work, massive data dispatch and much else.
3. SYSTEM DESIGN
3.1 System design
VRLane has a typical COM GIS configuration. It uses
Microsoft SQLServer2000 in the server to manage basic
geological data and monitoring data; uses Microsoft VisualC++
6.0 to code 2D GIS modules and 3D modeling modules; and use
Microsoft VisualC++ 2005 and ORGE engine to realize VR
module.
This architecture can be divided into 3 layers, shown as Figure
1.
1) The basic layer is database management. The database stores
geological, surveying, hydrological data and much else. Also,
the database integrates the rock pressure data, gas monitoring
data, fire monitoring data and video image from some industrial
automation systems. Massive data management, multi-task
transaction, multi-user concurrent control and data safety are
the key technologies on the database system development.
Geological model library, surveying model library,
hydrological model library and equipment model library are the
main contain of database management.
2) The middle layer is a 2D&3D integrated professional GIS
platform. The GIS platform have both CAD and GIS functions,
which not only have ability to plot all sorts of engineering maps
that required in mining process, to draw geological prospecting
section map and contour map automatically, to draw roadway
preparing map, excavation engineering plans, roadway section
map, surface and underground contrast map semi-automatically,
but also realize the input, manipulation, spatial analysis and
query GIS functions. The platform also integrates the 3D
modeling with 2D GIS platform. It can build various models
quickly, such as terrain model, geological stratum model,
laneway model, equipment model and much else.
3) The top layer is VR application. The VRLane program can
provide various immersive, operable and interactive VR
services on the LAN or the WAN, for different user’s
requirement.
Application
layer
Platform
laver
Database
layer
Figure 1. The frame of VRLane system structure
3.2 System function
The function of VRLane can be divided into 3 parts:
1) 3D modeling functions. Those functions, cooperating with
database module and 2D GIS module, can realize all sorts
modeling of 3D object, mainly including ground industrial
square modeling, geologic modeling, laneway modeling and
mine design modeling.