The International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences. Vol. XXXVII. Part B6b. Beijing 2008
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enables providing the global position determination. Once a
user purchases a receiver, one can get the normal position
service for free and the accuracy is good enough for many LBS
applications like car navigation and tourism service (the
commercial service needs payment but offers better
performance). However these systems have drawbacks like
urban canyon effect which make indoor navigation almost not
possible.
GSM cellular network also provides location service in a wide
area through most used mobile phones indoors and outdoors.
But users have to pay monthly or per request for the service,
and the location accuracy is not high. Therefore, it is only
suited for LBS applications like emergency calls to get a rough
location extent.
Wireless network is rapidly growing in the centralized
downtown areas, and the location sensing technique depends on
the software framework. No hardware except wireless card is
necessary, which is available for most of the modem mobile
devices. Comparing with GPS, the achieved accuracy is better
in urban areas but worse in rural areas because the wireless
network coverage is not wide enough in rural areas or many
developing countries.
Figure 2. The hybrid model of different location sensing
techniques
Other location sensing techniques like IR, 3D-iD RF tag and
Active RFID can obtain very high accurate locations indoors or
outdoors. However some drawbacks can not be easily avoided
such as: they incur significant installation and maintenances
costs when considering large area coverage, their performance
may be strongly decreased by many surrounding factors like the
weather and obstructed objects, and so on.
Thinking over the pros and cons of the above location sensing
approaches, it is widely accepted that fusing multiple sources of
location sensing techniques will be the optimal solution for the
ubiquitous LBS applications (Borriello et al., 2005). Figure 2
shows the hybrid model that combines different techniques, e.g.
using the GSM cellular network to acquire a general location,
and then using wireless network or GPS to get the exact
location can greatly improve the speed and accuracy to
determine the user’s location.
Although the location sensing techniques for 2D LBS and 3D
LBS are equivalent, 3D LBS applications deal with detailed
indoor objects and thus greatly demand high accuracy indoor
positioning in many cases. The hybrid model allows getting
location information through shifting among different location
sensing techniques, e.g. GPS used in widely open areas, GSM,
WLANs or RFID used in built-up areas. Such model has been
carried out in the industry like the Skyhook wireless network.
When adopting this model to future 3D LBS, three factors
including accuracy, coverage and cost should be the dominant
determination to combine different location sensing techniques.
2.3 Wireless Networking:
For LBS mobile devices, basically there are two main
approaches for transferring the data from server to client. The
first one is using the protocols of the cellular network. From so
called the second generation (2G) GSM network, to 2.5G
GPRS/EDGE, to 3G UMTS network, LBS span these mobile
telephony technologies. As the development of new generation
of mobile network, data transferring speed is increasing from
theoretically 171.2 Kbps (GPRS, internet based) to lGbps (IMT
Advanced). The second one is the wireless LAN network
(WLAN), whose data rate varies in the range of 1 to above
100Mbps using 802.1 lx standards.
Ma et al. analyzed both approaches and concluded that: cellular
networks provide always-on connectivity in large area with
relatively low data rates to users with high mobility; WLANs
give much higher data rates to users with low mobility over
local areas. Then they investigated a hybrid method to
seamlessly integrate both approaches using the Stream Control
Transmission Protocol for getting better data transferring
performance (Ma et al., 2004). Obviously, 3D LBS using large
amount of datasets require more bandwidth and fast data
transferring techniques.
2.4 Data standards
There are many standards for 2D and 3D data in the GIS world.
Normally, 3D data standards allow defining 2D data as well. As
stated by Kolbe et al. (Kolbe et al., 2005), semantic and spatial
interoperability are two vital principles for defining a useful 3D
city model in GIS. Thus, we introduce several well known 3D
data standards and figure out their different characteristics
based on the semantic and spatial aspects.
VRML/X3D: are computer graphics standards (X3D is the
successor of VRML97) that provide only the possibilities to
describe the geometric structure of 3D objects. They do not
have the support for the representation of thematic information.
For example, you could not find out the meaning of an object or
aggregate objects (e.g. a building), their attributes or
relationships with other objects. Thus, it is very hard to perform
complex 3D spatial analysis.
LandXML/LandGML: is a specialized XML/GML standard
for civil engineering, land management, surveying and cadastre,
used in the land development, transportation and pipe networks.
However, it does not support complex 3D geometry types like
volumes, but only represent 3D objects via their footprints.
Keyhole Markup Language (KML): is an XML-based
language schema for expressing geographic annotation and
visualization in the web. It has been widely used in the GIS
community and recently approved as an OGC standard.
However, for describing 3D objects it has similar shortcomings
as VRML/X3D.