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figure 2
overall system configuration
In fact, such a “complete system" would not be optimal, because
its components cannot be fully exploited. Some of the boxes in figure 2 may
comprise more than one physical unit (e.g. keyboard and display units,
I/O (input-output) units, etc.). A computer, integrated in the system, may be
autonomous or it may be linked with another, more powerful computer. The
different variants of the system will be treated in chapter V. The nature of
interactions with digital components strongly depends on the correspon-
ding software. A sensibly designed software is essential. Development of the
software may affect the overall cost of a system more than equipment itself.
In principle the designs of hardware and software should be considered
simultaneously. A modular approach to software development is appropriate.
The different modules can be classified into three main categories, i.e. modules :
related to: preparation, main restitution, and post-processing. Each of these € E
categories can be subdivided further. The software system will be treated
separately in chapter IV.
The /evel of interactions between each pair of components (vide figure
2) depends on the type and amount of the information flow. The level depends
on the number of channels, uni- or bi-directional flow, rate of information
flow in each channel, time constraints, and complexity of data processing
related to interactive operation. The requirements pertaining to interactive
operation are strongly application oriented. A feasible way of classifying the