Full text: Close-range imaging, long-range vision

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1 Machine 
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Journal of 
  
CONSTRUCTION OF CITY MODEL BY MOTION 
Yousuke Kashimoto *, Heitoh Zen” 
“ Tokyo University of Mercantile Marine, Japan 
kyousuke@ipc.tosho-u.ac.jp 
? Chiba University, Japan 
zen@imit.chiba-u.ac.jp 
Commission VI, WG VI/5 
KEY WORDS: Motion Stereo, Epipolar Plane Image Analysis, Digital Map, DP Matching , Texture data 
ABSTRACT: 
It is useful to construct the urban city model in three dimensional space in the various fields such as the navigation, walk-through 
systems, and so on. We have researched a method to construct the city model based on the motion stereo with the image sequences 
taken from a camera on the vehicle in addition to use an existing digital map.In this paper, we propose a method to generate the city 
model with the information about its height because the tall building of our previous city model had no texture on the upper part and 
its height was invalid. The height of a building is given by the result of the analysis about an aerial photograph. Then, we make the 
texture on its upper part by devising the EPI (Epipolar Plane Image) analysis which is one of the motion stereo techniques. 
1. INTRODUCTION 
The 3D model of urban scene is widely used in various fields, 
such as city engineering, traffic engineering and amusement. 
Under present conditions, these models are made manually with 
CG modeling tools. Hence, huge time and cost are wasted, and 
application of these models is restricted. Therefore, in order to 
construct model efficiently and automatically, many approaches 
have been suggested. These approaches are roughly divided into 
two methods. One is expression using stored 360deg. real 
images from observation point without The 3D data[1][2]. This 
method is called IBR (Image Based Rendering), it is possible to 
realize photorealistic urban scene. But on the other hand, it is 
necessary to use a large quantity of data to utilize many images. 
The other is to make model using measured the 3D date of 
buildings with the stereo method or a laser measurement[3]. 
This method enables to move a viewpoint freely and construct 
model with a small quantity of data. We have constructed urban 
scene model based on the 3D data too. We proposed a method 
of modeling using measured the 3D data of buildings and 
texture data of target buildings with motion images taken from a 
camera on a vehicle[4]. The 3D data were obtained by applying 
Extended EPI (Epipolar Plane Image) analysis that had been 
improved over EPI analysis proposed by Bolles et al[5]. And 
the texture data were obtained from the slit spatiotemporal plane 
image which exchanged from image sequence. We express the 
city model by doing matching of the 3D data and an existing 
digital map. However, because it was not got height information 
of a building using conventional technique, we have to give 
uniform height but not individual height for each building. 
When we consider our model as a practical city model , it 
becomes necessary bird indication looking at a model from the 
sky using the model. To resolve the above problem we utilize an 
aerial photo analysis result. The texture of the upper part of a 
building was not able to be gained in creation of the texture 
from the slit image of the conventional technique. The method 
using a fish-eye lens as a method of acquiring the texture of the 
upper part of a building and the method using an Omni camera 
can be considered. The texture of the upper part of a building is 
gained by projection conversion of an image. Therefore, in this 
paper, we give height information using an aerial photo analysis 
result in addition to construction technique of the city model 
that utilized three dimensions of information and a digital map 
of a building by traditional image analysis and suggest 
acquisition technique of upper part texture of the tall building. 
First, we mention the method how to obtain 3D data of 
buildings in Section 2, secondly Section 3 mentions a method to 
utilize digital map data and aerial photograph analysis result, in 
the third, Section 4 mentions a making method of texture by 
projection conversion. Experimental results are shown in 
Section 5, and Section 6 describes conclusion of this research. 
2. IMAGE SEQUENCE ANALYSIS 
2.1 Obtaining depth data by EPI analysis 
3D data of buildings are obtained by EPI analysis. The traces of 
feature points appear on the Epipolar plane image when the 
camera motion is uniform linear motion (see Figure 2). These 
traces are straight lines if the optical axis of a camera is 
perpendicular to the camera path. The distance from the camera 
path to the target buildings is able to be measured the slants of 
these lines. 
It is necessary to prepare many cameras for wide area 
observation in an EPI analysis. In an EEPI analysis, all flows of 
stationary objects appeared from FOE (Focus of Expansion) are 
picked up by the camera whose the optical axis is parallel to the 
camera path (see Figure 3). Thus a wide region can be observed 
  
Figure 1: Trace of feature point on EPI 
—567- 
 
	        
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