Full text: Proceedings of the Symposium "From Analytical to Digital" (Part 2)

  
Table 1: Levels of a hierarchy for semiautomatic matching on 
an analytical plotter with CCD-cameras 
Oper. - operator, requ. - required 
  
level|algo-| pixel| window size pull-in range| precision 
  
  
  
  
  
  
rithm| size | [dx] [mm]! [dx] [mm] | [dx] [mm] 
dx 
0 LSM 20 um| 16 0.32 2 0.04 0.4 .002 
1 FBM 20 um| 40 0.8 12 0.24 1.0 .02 
2 FBM | 100 um| 40 4.0 12 1-2 1-0 „12 
3 oper. 20° 10° requ. +5 
4 oper. 230. 230 requ. 5. 
  
  
  
In order to arrive at a (nearly) fully automatic measu- 
ring system the levels 3 and 4 have to be replaced. We use a 
sequential procedure for our solution. Thus the measuring 
head scans the model. The selection of the scan path has to 
be adapted to the specific task. 
1.2 Surface Description 
There are various ways to describe a surface in space 
(cf. Bóhm et. ^al. 1984, Henderson/Bhanu 1985). Mathemati- 
cally oriented descriptions essentially have a parametric 
form, "e. 5g. (x(u,v),y(u,v),z(u,v)), where u and v are sur- 
face coordinates. The specific role of the Z-ccordinate for 
describing topographic surfaces reduces this triple to 
2(x,y) implying x = u and y s v. This is reasonable as, ex- 
cept for a few places, z(x,y) gives a one to one relation 
between the computer representation and the terrain points. 
Changing to an automatic measuring system this reduced 
form z = z(x,y) is not powerful enough any more, even in 
topographical applications as without using the  interpre- 
tation capabilities of the operator the system has to cope 
with objects as e. g. houses or trees where at least verti- 
cal surface parts are visible in one or more images. This 
obviously also holds for close range applications. But also 
the general parametric form is easily applicable only for 
simple surfaces, where the parametrization is clear in 
advance. 
In CAD-systems this problem has been solved efficiently 
by a finite element tessalation of the surface. There are at 
least two ways to represent this tessalation. Both are based 
on the idea of describing it as a graph with nodes, arcs and 
areas, i. e. surface patches. One either stores the nodes 
and arcs, i. e. the boundary lines of the surface patches, 
which allows an efficient manipulation for interactive gra- 
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