Kuroda, Kazuhiro
3.2 Synthesis of Range Image And Video Image
In general, range image obtained by 3D measurement system is digital image composed from discretely sampled points
and so information between sampled points are lacked. We overcome this problem by texture mapping technique.
In general, texture images are distorted by 3D shapes. But spatial resolution of our system is so high that above mentioned
distortion is little. In this connection, Figures 4 show (a) measured shape data as it is, (b) approximated result by triangles
and (c) rendered result by texture mapping technique.
Figures 5 (a) show video image of existing human face, (b) front view of and (c) side view of measured range image
rendered through the method in this paper. Figures 6 shows a series of 3D animation of speaking human face picked out
from 32 scenes reconstructed from succesively measured range images.
4 CONCLUSION
In this paper, we tried to synthesize video images and successive range images obtained by high-speed and continuous 3D
measurement system and to reconstruct realistic colored 3D surface model and 3D animation.
In synthesizing, 3D points are mapped onto respective video images through simple coordinate system transformation and
perspective transformation. Then we can obtain realistic 3D surface model and 3D animation through texture mapping
technique briefly. In future, these method can be applied not only CG but also motion capture etc.
(a)Video image (b)Front View (c)Side View
Figures 5: Result of colored 3D image
AKNOWLEGEMENT
This work was partialy supported by Kayamori Foundation of Information Science Advancement and Foundation of
Chukyo University for Advanced Research.
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