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International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences, Vol XXXV, Part B4. Istanbul 2004
a. Patrtition of Modern Building
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— Character
b. Partition of Antiquity Building
Fig.1 3D Partition of Building
5. 3D MODEL DATABASES OF CITY
With the development of architecture material and architecture
technology, buildings represent different earmarks of different
times. Even at the same time, buildings for different purposes
have dissimilar appearances. Only in the building roof, there are
various types (Fig.2). Because of the complexity of realistic
world, 3D digital expression is also complex. At small regions
with few buildings, it is possible to collect data of every
building, but with the increasing of data at large areas, the
abstraction method must be used. Building character appearance,
such as colour, texture, roof shape, eave shape and etc, can be
13 2)
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General Roof
summarized to some typical styles because of the limited
architecture material and architecture technology. If we
construct Model Databases of City firstly, by applying the
models directly or with little modification the workload is
reduced sharply. In the paper we founded the 3D Model
Databases of City which is composed of Building Character
Database, Building Texture Database, Ground Texture Database
and Independent Object Database. Fig.3 shows the structure and
contents of the 3D Model Databases of City.
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Special Roof
Fig.3 Roof Types
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6. APPLICATION
Fig.4 shows a typical scene of Weihai, which is a beautiful city
in the east of China. We apply the methods and technologies
discussed above in the scene construction. In the scene, there
are six kinds of features including building, vegetation,
independent object, traffic element, terrain and physiognomy.
Among all the objects in the scene, the mainbody of buildings
are solely modelled using the geometric and texture information,
the character and adjunct of buildings are the elements of the
building character database, the textures of lawn and road are
picked from the ground texture database, and some other
features including trees, street lamp and flag mast are all the
elements of the independent object database.
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