International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences, Vol XXXV, Part B5. Istanbul 2004
X,y,z coordinates for the reference points. Matching and
analyzing were done using software we developed. Figure 5
shows the original RGB color of a 3D image and Figure 6
shows the partially improved 3D image. As a comparison shows,
the results were reasonably good.
Although the result was quite good, it is important to note that
there is not just one photograph corresponding to a 3D image
since a laser scanner can scan a very wide area at once. For
example, the LPM-25HA laser scanner can cover 360°
horizontally. Color adjustment between several photographs is
thus required. If the target is an object that can be placed in a
room or the interior of a historical building, it is easier to
control the illumination during shooting. However, if the target
is located outside, as in our case, it is difficult to control the
lighting conditions and the laborious task of adjusting the color
is required.
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Figure 5. Original RGB information included in the 3D laser
data
Figure 6. Improved RGB information (top-right side)
4.3 3D Models with Texture Mapping
To increase the quality of their appearance, we added texture to
the polygonal models. The texture images were created from
high-resolution image data taken by the DCS Pro Back. For
texture mapping, PI-3000, a digital photogrammetry software
from Topcon (kochi et al. 2003), was used due to its
outstanding features such as follows:
|. It can process pictures taken by a standard digital
camera.
2. It runs on a note PC
3. It can calculate Digital Surface Models (DSM's) fully
automatically !
In addition, it does not require a fixed base or other set up
conditions if users do not need sub millimeter accuracies. This
was very important for our case since the pictures were not
taken by a specific setup condition prepared beforehand.
As there was a huge number of points, reduced point-cloud data
for Church IT in ASCII text format was imported into PI-3000.
A photograph was chosen and also imported into PI-3000 and
analyzed using bundle adjustment. To align the 3D polygon
model and texture images, three reference points, with global
coordinates obtained from a topographical survey, were used.
Figure 7 shows the textured 3D model of Church lI. To indicate
the completeness of the matching, the point cloud is shown on
the right.
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Figure 7. Textured 3D model of Church II
4.4 3D Models from Digital Photographs
We attempted to create 3D models from digital photographs
using PI-3000. To model the semi-dome and apse of Church II
three-dimensionally, two pictures were selected. These pictures
were taken at a distance of 16 m and the baseline length
between them was 6 m. The focal length was 52 mm. The
theoretical resolution was therefore 3 mm for XY and 8 mm for
Z. Note that these images were not taken by a specialist in
photogrammetry. They were more like tourist photographs
except that a high-end camera was used.
A TIN model has been automatically created and the number of
produced points was about 260,000. The resolution is 2 mm.
The result is shown in Figure 8. As can be seen, the small
details are well modelled. There is a crack on the wall (see
Figure 8 above) that is 1-cm wide for the most part. The actual
resolution in this case is thought to be less than 5 mm. Figure 9
illustrates different views of the same model. The shape of the
semi-dome is well modelled, although it is difficult to model
shapes such as a dome, as in this case, using conventional
photogrammetry.
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