Full text: Proceedings, XXth congress (Part 5)

  
   
   
    
  
   
   
  
   
   
  
  
  
   
  
   
  
   
  
  
  
  
   
  
  
  
  
  
  
   
  
   
  
  
  
  
  
   
   
  
  
    
   
   
   
   
    
  
  
    
    
    
   
  
   
     
   
  
  
  
  
   
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PHOTOGRAMMETRIC REPRODUCTION 
OF THE MAP OF MEXICO 1550 
M. Nuikka®, L. Diaz-Kommonen®, H.Haggrén® 
“Institute of Photogrammetry and Remote Sensing, Helsinki University of Technology, P.o.Box 1200, 
FIN-02015 HUT, Finland - milka.nuikka@hut.fi, henrik.haggren(@hut.fi 
Media Lab, University of Art and Design, Hámeentie 135 C 00560 Helsinki, Finland - lily.diaz@uiah.fi 
Commission V, WG V/4 
KEY WORDS: Photogrammetry, Cultural Heritage, Modeling, DEM/DTM, Photo-realism 
ABSTRACT: 
The aim of our research is to develop a method for producing 3D high-resolution photogrammetric reproductions of historical maps. 
As an example we have created a reproduction of the Map of Mexico from year 1550. It is one of the oldest extant maps of the city 
of Tenochtitlan, the ancient capital of the Aztec Empire, which was located on the site of present day Mexico City. The size of the 
map is 114 cm x 78 cm and it is painted on parchment, which during the years has deformed and acquired a three dimensional 
topography. Researchers are interested in the map because of the legends they could interpret from its texts and detailed pictures. 
The map is however out of reach in a closed glass cabinet in the University of Uppsala, Sweden. 
The requirements for the reproduction were that the three dimensional surface of the map is taken into account and the resolution of 
the texture should be so high that also the smallest details of the map are distinguished. We created the reproduction using similar 
photogrammetric techniques as in terrain mapping, though the used camera and implementation of the measurement coordinate 
system were different than in traditional terrestrial projects. The most important advantage of the photogrammetric approach is the 
possibility to create accurate reproductions, which can be examined with high magnification. 
1. INTRODUCTION 
Printed and material facsimiles of historical and archival 
artifacts are frequently used by scholars for research, as valid 
replacement for working with the original. For reasons of 
security and preservation, facsimiles are also routinely used in 
exhibitions by museums and libraries. Because of their value 
and rarity, printed facsimiles are usually also exhibited in glass 
containers, where they are out of the reach of the public unable 
to peruse its contents. In contrast, researchers and audiences 
frequently raise questions about both the accuracy and 
consistency of digital artifacts, with regards to their material 
counterparts. 
In spite of the fact that digitalization could solve many 
problems regarding access to rare and unique archival materials, 
traditional image scanning techniques do not properly address 
many of the needs and issues of museums and libraries that also 
happen to be major research centers. For one, these methods 
cannot accurately transfer radiometric and volumetric properties 
of archival items made of organic materials, such as parchment 
and vellum (Brown, 1994) and which through the passage of 
time have acquired an almost three dimensional topography. A 
sizable amount of archival artifacts in European libraries belong 
to this category of parchment items. 
As used in this project, the concept denotes a digital 
representation of the original object of such a high quality, in 
terms of resolution, color and shape accuracy, that it is accepted 
by researchers who would normally require to get access to the 
material version of the object. This is a significant feature that 
distinguishes the proposed solution from other "postcard" or 
"videogame? quality solutions, which are mainly intended for 
non-expert audiences and experiential purposes. This latter 
option makes it possible to develop diverse types of digital 
cultural heritage artifacts targeted to different audiences. The 
intensive data acquisition strategy presupposed for such a 
product could also ensure that there will be enough for future 
generation products. 
Digital facsimiles offer significant benefits: They can protect 
the original from excessive use, make the material available in 
the best possible quality to the widest audience and provide the 
option of reconfiguration and augmentation. The facsimile can 
be made a part of new works. 
In this paper we describe a process of creating a digital 
reproduction of the Map of Mexico from year 1550. The project 
is led by Dr. Lily Díaz-Kommonen from the University of Art 
and Design Helsinki, Media Lab. Other collaborators are the 
Helsinki ^ University of Technology, Institute of 
Photogrammetry and Remote Sensing and the University of 
Uppsala’s Carolina Rediviva Library. 
At the Helsinki University of Technology we have been 
developing a method for producing 3D high-resolution 
photogrammetric reproductions of historical maps. The most 
important advantage of the photogrammetric approach is the 
possibility to create accurate reproductions, which can be 
examined with high magnification. The reproduction of the 
Map of Mexico was created using similar photogrammetric 
techniques as in terrain mapping. Because the used camera and 
implementation of the measurement coordinate system were 
different than in traditional terrestrial projects it was interesting 
to see how these techniques work.
	        
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