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International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences, Vol XXXV, Part B5. Istanbul 2004
First experiments have been performed concerning textur
mapping. The main idea is to define relatively abstract basic
elements for representation of the real geometries and add
detailed information by mapping photorealistic textures of these
objects. First experiences show less encouraging results. Caused
by the high complexity of the surface geometries of these
architectural objects not fully satisfying texture mapping can be
achieved for the columns including capitals (Figure 12) and the
arcs. A more convenient scenario can be found for the back
planes, podium and stairs due to simpler geometries of these
building elements. Therefore, further investigations have to be
done, e.g. by partitioning of complex structures into sub-
elements.
24 Resulting building model
All basic parts of the market gate, i.e. all elements described
above, additionally the back plane, roof planes, podium and
stairs, have to be combined for the final building model. This
model allows a good impression of the proportions of this
impressive building (Figure 13).
Figure 12. Capital with texture mapping (first tests)
13. Final 3D building model of the Market Gate of Miletus (first phase)