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OPTIMIZED ALGORITHM FOR THREE DIMENSIONAL OBJECT
RECONSTRUCTION
Maria Luiza Reis
Programa de Engenaria Nuclear - COPPE/UFRJ
C.P.68509 - Rio de Janeiro - Brazil
ABSTRACT
WG III/2
This paper presents the development of the mathematical concept of
image reconstruction of three-dimensional object from silhouettes
based on functional analysis.
This concept leads to the formulation
of an algorithm which is also described. The use of this algorithm
with en additional optimization procedure eliminates the errors in
positioning the camera or the object.
the reconstruction to convex cross sectional objects although two or
more convex objects can be reconstructed in the same scene using
combinatorial methods. The complete method was used to reconstruct a
lamp-shade from four silhouettes of images taken by a camera with good
results.
The use of silhouettes limits
KEY WORDS: 3D-Reconstruction, Algorithm, Optimization
INTRODUCTION
The problem of reconstructing shapes of
three-dimensional objects from two-
dimensional images is one of the important
goals of computer vision. Concerning to
the reconstruction from silhouettes, the
problem can be viewed as similar to
computerized tomography, where the
projection mapping used in analysis of
interior densities is different from the
silhouettes projection and thus, in order
to solve the problem, an alternative
mathematical analysis is required.
For ‘many different uses the reconstruction
of a real body in three dimensional space
has become very important. In designing,
remote sensing, computer animation, and
any other field where an object should be
analyzed visually in 3D, the
reconstruction is of great interest.
Some authors have written about this
subject. (Pai et al., 1990), (Cyganski et
al., 1990), (Cernuschi-Frias et al.,1989)
and (Bolle et al., 1991) developed
algorithms and showed the importance of
inference to solve the problem.
In this paper, in order to introduce the
algorithm, a mathematical description of
the problem is done and is specially
helpful for the optimized algorithm for
incorrect centralization.
The test using a real object using the
complete algorithm are showed in section
5.
335
1. EXPERIMENTAL DATA
1.1 Data Acquisition
The problem of three-dimensional object
reconstruction consists essentially in the
surface estimation from images taken from
different positions. In this analysis the
images are taken over a circumference
around the object.
Figure 1 shows a lamp shade to be
reconstructed and a video camera connected
to a microcomputer. The lamp shade is
over a rotatory base. It is not necessary
to the body stay at the center of the
rotatory axis but the video camera should
be fixed so that this axis appears at the
same position in all the images.
The rotatory base is positioned in a few
different angles over Il rad. No images
are taken in opposite directions, as two
angles differing from M rad are
symnetrical and together carry no more
information for this algorithm.
Figure 1