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3.5 Polyhedral
Polyhedral is the part of the algorithm
that uses the polygons the limit the
contour of the object to construct the
lateral polygons of the reconstructed
shape.
The feature of the polygonal routine that
the lines are parallel to a side of a
regular polygon let us compare the
parallel lines of polygons in adjacent
planes in order to link then in a
quadrangle or in a triangle
4. TEST
4.1 Reconstructing a Lamp Shade
The algorithm was tested reconstructing
real lamp shade from four silhouettes
taken from angle of 0, n/4, n/2 and 31/4
rad
The pre-processing digitalized the
silhouettes in 127 x 127 pixel each and
the reconstruction used all data.
The reconstruction spend 10 minutes for
the definition of the polygons and 3
minutes for the polyhedral part in a PC/XT
with mathematical co-processor.
The silhouettes are shown in figure 3 and
the reconstruction are shown in figure 4
and 5.
Figure 3
5. CONCLUSIONS
The algorithm introduced is easy to
implement and the test showed that with
approximations and the optimization, we
can have good performance and good
results.
As mentioned before, the algorithm cannot
reaonstruct concavities parallel to the
image rays because the information is not
contained in the silhouette image. The
method can only reconstruct separate
convex regions in the planes perpendicular
to the rotational axis.
339
Figure 4. Reconstruction of the lamp shade
after the definition of polygons.
Figure 5. Complete reconstruction of the
lamp shade.