(a)
Figure 10. Example "Koralpe":
straints was made for the example "Koralpe" to see the
relative difference. The results are given in Table 1.
Table 1: Computational time for the triangulation.
example vectorial raster-based
(mm:ss) (mm:ss)
Thalham 2:05 0:51 [401x401]
Koralpe 21:28(2:59) 1:39(1:38)[493x540]
remarks 1) The time in () is valid for a
triangulation without the con-
straints.
2) Digits in [] indicate the size
of array for the QVD construction.
5. CONCLUSIONS
Techniques from raster data processing can lead to
quite simple and robust solutions for complicated
problems in surface modelling. The raster-based
triangulation improves the computational complexion
at a great deal in case of a large number of existing
constraints. The medial axis approach derives geo-
morphological elements from the given contours and
thus contributes a lot to the improvement of the DTM
quality in the case where only contours are available
for terrain modelling. The combination of the two ap-
proaches leads to an even satisfactory result. So the
use of raster techniques for digital terrain modelling
is promising.
572
(b)
(a) given contours and derived geomorphological elements; (b) contours (thick)
and intermediate contours (thin) derived from a TIN-DTM.
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