SOIL AND WATER CONSERVATION ENGINEERING USING A 3-D GIS
Mu-Lin Wu, Professor
Civil Engineering Department, National Pingtung Institute of Polytechnology
P. O. Box 17-164, Taichung, Taiwan 40098, R. O. C.
Julius E. Kuo, Department Head
Mu Sheng Liu, Branch Chief
Der-Ren Song, Specialist
Taipei Water Resource Commission
5, Lane 45, Sec. 1, Peihsing Road, Hsin-Ten, Taipei County, Taiwan 23101, R. O. C.
Commission IV
ABSTRACT:
Taipei Water Resource Commission is in charge of soil and water conservation for the headwater in Taipei
City. 9096 of drinking water for a four-million population is controlled by the Commission. A 3-D GIS has
been developed in the last three years. This paper discusses how soil and water conservation engineering can
be facilitated by the GIS. A 80% to 90% automatic process was pursued. 3-D drawings, calculations, and
paper work can be obtained from a personal computer. All drawings were then built into the 3-D data base.
3-D animation of a proposed conservation engineering can be obtained as well.
KEY WORDS: Soil and water conservation engineering, 3-D modeling, Animation.
1. INTRODUCTION
Taipei Metropolitan is an area with population
exceeding 4 millions. About 90% of its drinking water is
provided by the Taipei Water Resource Commission.
Water and soil conservation at Taipei Water Resource
Commission is a very important task. A 3-D GIS has
been developed in the last three years(Wu, 1990).
Remote sensing can be implemented to monitor
landslides and landuses in the two watersheds(Wu,
1991). However, water and soil conservation
engineering is still a time consuming process, especially
in the design process. Both drawing and calculations are
labor intensive. This paper will discuss how a GIS can
make the drawing and calculation process a semi-
automatic process. Site selection of a water and soil
conservation engineering can be reviewed by a GIS to
insure that its benefit can be at a very high level. Solid
modeling and animation can be performed before the
construction taking place.
2. METHOD
2.1 Field Surveying
Field surveying is performed by a traditional approach.
Its drawing and calculation process is very easy. Digital
contour maps and slopes as well as a road map can be
extracted from the existing data base. Those survey
data can be inserted into the contour map for further
interpolation in order to generated a very large scale
contour map and digital terrain model. The whole
process can be automatic because of the digital terrain
model software packages which are components of a
self-developed GIS.
2.2 A Design Process
A drawing has to be digitized or redrawn as a new CAD
710
drawing file. Then an interface will be developed to
make an automatic drawing process. A designer can
change several parameters which were controled by an
interface program in order to gei a drawing wiui a
specific width, height, and thickness. All interface
programs were written in C and Visual BASIC. All
interface programs were made in an order-only process.
That is, it is only made by request from an engineer.
Calculations were performed by a CAD package or by
C and BASIC programs with human interactions. Areas
of cross sections, cutting, and banking require that a
user delineates the boundary, then an automatic
process can be performed.
3-D, front view, and side view drawings are
automatically performed and stored into a predefined
drawing format. Dimensioning is an editing process.
Paper work at the final stage is performed by a word
processor in a windowed environment. Interface
programs to make the whole process automatic are now
easy to write because of the Visual BASIC. One user
can add new funtions to the interface programs in a
very short period of time.
2.3 Three-Dimensional Modeling
Three-dimensional modeling is performed by a
commercial animation program. A proposed site and its
water and soil conservation engineering can be
displayed in three dimensions. This process requires a
little bit of practice. All solid models are stored as
image files which can be displayed on a color monitor
by mouse clicking. Solid models were generated as a
single frame in an animation process. Irregular
triangulated networks of a site or construction body
must be generated firstly either by digital terrain model
packages or by a self-developed program.