Full text: XVIIIth Congress (Part B3)

       
  
  
   
    
      
  
  
    
    
  
    
   
   
    
  
  
  
  
  
   
  
   
   
   
  
  
  
  
  
  
  
  
  
  
    
   
   
   
  
   
  
  
  
   
   
  
  
  
  
  
  
    
  
  
  
   
  
C.O.G. 
  
0.8,110.8,103.3) 
11.3,64.5,104.1) 
6.7,103.1,104.7) 
5.0,137.6,104.7) 
2.4,176.8,105.2) 
7.1,164.9,105.1) 
5.0,180.5,105.0) 
0.8,198.7,105.0) 
8.0,220.5,105.1) 
33.8,217.1,105.1) 
)9.3,179.0,105.3) 
9.5,141.9,105.4) 
2.1,101.7,103.6) 
81.8,83.3,103.7) 
49.7,79.7,104.4) 
33.7,111.2,104.5) 
218.0,9.1,101.4) 
  
  
  
in a suburban area. 
  
  
  
C.O.G. 
  
3.8,217.1,105.1) 
9.3,178.9,105.3) 
  
  
  
) in the original tri- 
detected houses in a 
tom mesh). 
URE WORK 
ssion of huge sets of 
ute force data com- 
jecifically concerned 
ires of the 3D scenes 
nition. For this pur- 
sh representation of 
d extract important 
preserved in coarser 
lbeit at lower reso- 
ng can be repeated 
srving the same fea- 
itationally attractive 
t techniques. It sim- 
f sensory range data 
features can be used 
nting the scene into 
1996 
nearly-planar patches. Meanwhile, we also define generic 
models of 3D objects based on invariant relations between 
sections of the surface boundary of our objects of inter- 
est. These constructed models can be easily compared 
to the coarsened meshes of the 3D range data. Applica- 
tions of this approach range from interpretation of remote 
sensing and photogrammetry data, digital terrain model- 
ing (DTM), medical imaging, outdoor autonomous vehicle 
navigation, planetary terrain mapping, geographical informa- 
tion systems (GIS), CAD model reverse engineering. 
In this context, we have identified several possible scenarios 
of interaction between triangular mesh modeling and coars- 
ening for the purpose of fast and accurate object recognition. 
Although more effort is required to build a library of generic 
object models such as the example we presented, the initial 
results are very promising and indicate the generality and flex- 
ibility of this approach. Future work will be focused on the 
intelligent integration of visual intensity data with the avail- 
able range data. We maintain that 3D object recognition is 
best done using range information. Nonetheless, such addi- 
tional information would greatly guide the object recognition 
phases by clarifying possible ambiguities in interpreting range 
data which tends to be more noisy than intensity data. 
REFERENCES 
(Boender et al., 1994) Boender, E., and Bronsvoort, W.F., 
and Post, F.H., 1994. Finite-element mesh generation 
from constructive-solid-geometry models. Computer-Aided 
Design, 26, pp. 379-392. 
(Chen & Schmitt, 1994) Chen, X., and Schmitt, F., 1994. 
Surface modelling of range data by constrained triangula- 
tion. Computer-Aided Design, 26, pp. 632-645. 
(Cheng et al., 1988) Cheng, K., Idesawa, M., and Soma, T., 
1988. Analysis and manipulation methods of geographic in- 
formation. In: International Conference on Pattern Recog- 
nition, Rome, Italy, pp. 897-900. 
(Chew, 1993) Chew, L.P., 1993. Guaranteed-quality mesh 
generation for curved surfaces. In: Ninth Annual Sympo- 
sium on Computational Geometry, pp. 274-280. 
International Archiv 
(De Floriani & Puppo, 1988) De Floriani, L., and Puppo, E., 
1988. Constrained Delaunay triangulation for multiresolu- 
tion surface description. In: Ninth International Conference 
on Pattern Recognition, Rome, Italy, pp. 566-569. 
(Fayek & Wong, 1994) Fayek, R.E., and Wong, A.K.C., 
1994. Triangular mesh model for natural terrain. In: SPIE 
Conference on Intelligent Robots and Computer Vision 
XIII: Algorithms and Computer Vision, Boston, MA, 2353, 
pp. 86-95. 
(Fayek & Wong, 1995) Fayek, R.E., and Wong, A.K.C., 
1995. Hierarchical model for natural terrain using topo- 
graphic triangular meshes. In: Third IASTED International 
Conference on Robotics and Manufacturing, Cancun, Mex- 
ico, pp. 252-255. 
(Fua & Sander, 1991) Fua, P., and Sander, P.T., 1991. From 
points to surfaces. SPIE Geometric Methods in Computer 
Vision, 1570, pp. 286-296. 
(García, 1994) , García, M.A., 1994. Reconstruction of visual 
surfaces from sparse data using parametric triangular ap- 
proximants. In: IEEE International Conference on Image 
Processing, Austin, TX, pp. 750-754. 
(George, 1991) George, P.L., 1991. Automatic Mesh Genera- 
tion: Application to Finite Element Methods. John Wiley 
& Sons, Inc. 
(Rippa, 1992) Rippa, S., 1992. Long and thin triangles can be 
good for linear interpolation. SIAM Journal of Numerical 
Analysis, pp. 257-270. 
(Schroeder et al., 1992) Schroeder, W.J., Zarge, J.A., and 
Lorensen, W.E., 1992. Decimation of triangle meshes. 
Computer Graphics, 26, pp. 65-70. 
(Suetens et al., 1992) Suetens, P., Fua, P., and Hanson, 
A.J., 1992. Computational strategies for object recogni- 
tion. ACM Computing Surveys, 24(1), pp. 5-61. 
(Zheng & Harashima, 1994) , Zheng, W., and Harashima, 
H., 1994. The automatic generation of 3D object model 
from range image. In: IEEE International Conference on 
Acoustics, Speech and Signal Processing (ICASSP-94). 
pp. 517-520. 
191 
es of Photogrammetry and Remote Sensing. Vol. XXXI, Part B3. Vienna 1996 
ERRORES 
ET 
 
	        
Waiting...

Note to user

Dear user,

In response to current developments in the web technology used by the Goobi viewer, the software no longer supports your browser.

Please use one of the following browsers to display this page correctly.

Thank you.