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e The acquisition of texture data needs to be
improved. We propose to develop methods
and instruments to create strip images of
facades and other objects;
e The extraction of shape information from
image data and other source data like the
exisiting GIS has to be implemented and
adapted also for the automated reconstruction
of details like chimneys, balkonies, bay-
windows etc.;
e The processing and enhancement of
phototexture is in need of significant
improvement. Shadows, occlusions and
change in hue and intensity occur and need
an at least semi-automated solution.
The current status of these demands is very poor
and we have insufficient tools to create high
quality city models in an acceptable time and for
acceptable costs. For sure a broad field of
research and development challenges our skills.
Concept of a Digital Workstation
In line with the demand for automation mentioned
above we present the concept of a digital
workstation which shall provide all necessary
functions needed to create three-dimensional
models of cities. We include into this workstation-
concept also the process of data acquisition and
the maintainance, update and use of the data.
Especially for remote use and effective
distribution of the digital data we have to keep a
powerful computer environment in mind. We
present the concept of this geo server.
The main parts of the workstation concept are :
e Data acquisition of source data like aerial
photographs, terrestrial images taken from
street level and additional data sources like the
existing 2D GIS or hight information via a
DTM;
e Data base content creation which shall lead
into a fully three-dimensional CAD model
including surface information via photoexture;
e Data management in order to maintain, update
and distribute already existing data;
e Communication Technology, which prepares
the necessary background for quick and full
data distribution.
We discuss below these prominent parts of our
digital workstation's concept in more detail and we
provide also some aspects of modern usage of
,CyberCity* models. A overview of our workstation
concept may be seen in Table1.
International Archives of Photogrammetry and Remote Sensing. Vol. XXXI, Part B3. Vienna 1996
Part 1. Data Acquisition/Data Base Content
Creation
The objective is to design and develop a low-cost
collection system for terrestrial | images
complementing today's collection systems based
on aerial photography and to develop a
methodology for producing 3D urban data bases
with a high level of automation by fusing all
available sources of information (aerial images,
GIS data, DEM data and terrestrial images).
The data acquisition approach will be integrated in
a vehicle-based kinematic imaging system, based
on electronic CCD sensors. High resolution image
data of buildings facades will be produced in order
to allow geometric and radiometric exploitation for
a facade's 3D geometry and phototexture [cf.
Maresch et al. 1996]. In addition to the vehicle
based sensor system we propose to use a
rotating camera to map backyard or indoor scenes
[cf. Duracher et al. 1996].
The fusion of all available data sets (aerial
photographs, digital map, DEM and image data
from the kinematic imaging system) shall provide
a high level of automation. Basically two
complementary approaches will be pursued, each
based on a two step strategy : firstly, estimate a
CAD model of the building by using aerial images
and the knowledge of a building's footprint by the
GIS [cf. Pasko et al. 1996] secondly, the
terrestrial images will be used to refine the
geometry and, mainly, to give the texture
information on the building's facades.
Beside these data acquisition and geometric
processing tasks the digital "workstation has to
offer functions and techniques to improve
photorealistic simulation. These thematic
processing tasks have to be based on manual
texture processing (like Photoshop of ADOBE) but
shall rise into innovative techniques to determine
surface properties from the images, process
shadows and occlusions in a semi-automatic or
automatic manner and allow a very effective
compression of the texture data using parametric
description approaches. This includes concepts
for the automatic or semiautomatic segmentation
of facade texture, where the base texture easily
can be reduced to a parametric description and
interesting details are kept in full resolution.
Finally we have to consider the necessary
correspondence of 3D geometry and
photorealistic texture. The need of an accurate
set-up of source images and the relation between
CAD-model, phototexture and true object needs
functions which are well known and are integrated
in the concept of a Digital Photogrammetric
Workstations (DPWS).
Part 2. Data Management
The data of a three-dimensional urban data base
need to be managed in line with the evolving
strategies of three-dimensional geoinformation
systems (GISs). Various criteria have to be
fullfilled to allow spatial analysis, up-date and
maintainance of data and to create subsets of the
data to meet a user's special requirements.