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sic Theory.
'egistration
1al Journal
Rectangular Building 3D Reconstruction in Urban Zones
Thierry QUIGUER
ONERA-DES/STD, BP 72
92322 Chatillon CEDEX, FRANCE
quiguer@oncra.fr
Commission III 1992-1996
Theory and Algorithms
KEY WORDS : Photogrammetry, Urban, Vision, Reconstruction, Algorithms, Edge, Stereoscopic, Three-dimensional
ABSTRACT :
Our paper concerns 3D reconstruction of buildings in urban and sub-urban zones by stereovision using vertical aerial
images (resolution is in 40 cm rango). Our images arc well registrated, image lines correspond to epipolar lines. We
limited our investigations to rectangular buildings because it is not an obvious problem. We propose a semi-automatic
method in order to avoid major drawbacks of low-level processes. In effect, in low-level vision algorithms we need to
introduce a priori knowledge (i.c. thresholds). So, in many cases we have to adapt thresholds to images. In order to
overcome this particular unpleasant aspect, we focus our works on high-level process and we propose an original
method to recognize building in an image. Our algorithm is semi-automatic because we select manually a corner then
we apply our high-level algorithm. Results are very interesting because we obtain a good precision of detection and
reconstruction. We compare our results with BDTOPO® (TOPOgraphic Data Base of French National Geographic
Institute) which are truth data.
1. INTRODUCTION
Our paper concerns photogrammetry which consists in
computing object dimensions by mcasures rcalized on
perspective views of this object. We can find a large
collection of papers concerning this domain, basic
notions being available in the manual of photogrammetry
[PhotoG 80]. Photogrammetry is a vast research domain
so we deliberately restricted our investigation 10
rectangular building reconstruction which is not an
obvious problem, see Figure l'in order to illustrate this
assertion. The size of this image is 2000 by 2000 pixels.
(© French National Geographic Institute)
657
International Archives of Photogrammetry and Remote Sensing. Vol. XXXI, Part B3. Vienna 1996
Recent papers tackle this very difficult problem [Dang
94] [Dissart 95] [Gabet 94] [Huertas 88] [McKweon 93]
[Maitre 92] [Mohan 88] [Shufellt 93] and show that this
problematics still stays a subject of interest in the
international community. A common characteristic, about
all these algorithms and about vision algorithms in
gencral, can be pointed out: results of high-level process
and consequently of complete process are dependant of
low-level one. With this assertion two communities
appear: those who neglect low-level process and consume
time computational during high-level treatment, and
those who try to have a perfect detection and
consequently develop easy high-level technics. We think
that an intermediate position will be better. Any detection
process is perfect even if you provide several a priori
knowledge. Thus we think it is important to overdetect
primitives in image in order to provide all pertinent
elements to the recognition level process. The job of
high-level will be to separate good detections from false
detections. We suppose low-level process provide
weighted detection, weight qualifying quality of an
element. This quality measure helps us during the
high-level process.
Nevertheless, in order to be sure that all pertinent
elements will be detected, we have to choose between
several a priori knowledge and interactivity. We choose
the second option because we hope to climb automation
ladder (see figure 2) when detection problem will be
resolved. In figure 2 we qualify our approach using clas-
sical critical systemic parameters used in literature. So,
interactivity overcomes low-level problems and then we
decorrelate some behavior parameters like automation
and complexity of a priori knowledge.