d
le
8
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face can also be part of a surface object, surfaces of solid
objects such as building facades and roofs can be attributed
textures. These can be synthetic ones from a material library
for photo realistic visualization (near photographic quality)
and/or rectified photographs for photo true (photographic
quality) visualization. Decomposition of solid objects into
boundary primitives serves both the analysis of topology and
ray tracing.
Belongs to | Belongs to | Belongs to |Belongs to
Surface Cas, 7^ TON
Object ject J Has 7 \_ Object
Nutt a Nor $m 1 f b us Rt
(Texture)
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Is in
Figure 1 FDS offering 3D topology.
The 3D-FDS is upward compatible with a more universal
data model, the simplicial network data model (see Pilouk
1996a). This model can also handle objects with
indiscemible boundaries and facilitates spatial interpolation.
Such a model is needed for integrated analysis and
simulations as required, eg, for environmental studies.
3. PHOTOGRAMMETRY
3.1 Data Sources
Data acquisition is one of the major bottlenecks in building
and maintaining an urban 3D-GIS. Cost effective systems are
only likely if existing data are incorporated, different data
sources (existing 2D municipal information systems,
cadastre, aerial and terrestrial photogrammetry, GPS and
other ground surveys) are used, automatic 3D model
construction from disparate data sets is accomplished, and
if progress is made in automating information extraction
from images.
Photogrammetry tenders attractive means for 3D data
acquisition, specifically in urban areas. Aerial
photogrammetry
® is economic for surveying large areas,
© is flexible with respect to the level of detail and accuraçy
with the potential of very high accuracy of object
reconstruction,
€ can attain a high level of completeness,
® does not pose problems related to safety in measuring
urban objects,
€ allows for a timely survey,
861
® grants convenient verification and interactive database
updating by superimposing vector data on the
stereomodel,
€ offers the additional benefit of an image archive and the
possibility of photo texture mapping.
Nevertheless, occlusions cannot completely be prevented
in densely built up areas, even with a good choice of survey
camera and appropriate flight planning. Moreover, standard
aerial photographs will not disclose sufficient detail for fancy
image mapping of facades. Hence (field) completion is
required, be it through airborne oblique and small format
photographs, terrestrial photographs on photo-CD (Hóhle,
1995), digital images from a 3 line CCD camera (Maresch,
1996), panoramic images from a fish-eye lens (FRANK, 1993),
video, metric terrestrial photographs or ground surveying for
detailed reconstruction of facades. The possibility of texture
mapping instead of surveying facade detail offers cost
effective information production, comparable to producing
photomaps instead of line maps in traditional topographic
mapping. For many applications a visual impression of
facade and roof detail suffices. This does not hold, eg; for
3D models for routing of overhead utility lines where the
relief of facades and roofs must be represented in 3D
geometry, sometimes with high accuracy (see Baucic, 1995).
Focusing now on aerial photogrammetry, it can produce 3D
vector data of topographic objects, ground elevation data
(thus DTM), and photo textures--especially for roofs and
terrain, and when colour photographs are available.
3.2 Tools and Procedures
3.2.1 Geometry
Measuring by photogrammetry always has been done in 3D,
but for a 3D description of topographic objects instead of a
2D map as a result, we explicitly need all faces, eg of a
house, its roof facets, its walls, its footprint, and these
elements in terms of coordinates and topology. This implies
considerably more work in measuring and structuring data
than traditional map compilation. Manual data acquisition,
therefore, must be designed so that only a minimum
number of points are measured and that the subsequent
model construction (je object reconstruction and
structuring according to FDS, thus creating the 3D database)
can be done automatically. This aim can largely be achieved
by defining an adequate coding system and a strict digitizing
procedure (see Wang, 1994). Extracting features and coding
them in such a way that 3D objects can be assembled, can
be accomplished by using standard photogrammetric
digitizing software (eg; CADMAP, KORK, Microstation).
Algorithmic assemblage of objects from the coded point
measurements, structuring the data to FDS and checking the
consistency requires development of software. If, however,
model construction does not need to result in an FDS
database, then it could be programmed (or done manually)
in a commercial CAD package such as AutoCAD or
Microstation.
International Archives of Photogrammetry and Remote Sensing. Vol. XXXI, Part B4. Vienna 1996