64
countries. (More than 9000 students from 145
countries have attended various remote sen
sing courses at ITC.) This means that avai
lable technology is periodically screened for
its appropriateness and cost effectiveness.
Where necessary, R&D effort is directed to
developing prototype systems such as per
sonal RS and GIS workstations and a RS and
GIS training package.
The increasing importance and use of digital
image processing techniques calls for more
and better education in using these tools.
While access to RS and GIS systems, was
previously limited, because they were imple
mented on expensive equipment, the recent
developments in microcomputer technology
have provided the means to teach larger
groups of students in using image processing
tools.
In response to a number of recognized
deficiencies, necessities, and opportunities
regarding the training of students in image
processing techniques, an educational pac
kage for teaching RS and GIS has been
developed. It is named ‘Alexander" in recogni
tion of Alexander von Humboldt (1769-1859),
one of the fathers of modem physical geog
raphy and botany.
The potential users of the system will be
students of the earth sciences, with special
consideration of students from Third World
countries. They are expected to have a good
working knowledge in their disciplines and a
theoretical introduction to image processing.
2. Hardware configuration
The Alexander system is written for the
Archimedes, a low-cost. 32-bit reduced inst
ruction set computer (RISC) with one Mbyte of
memory which can be extended to two or four
Mbytes. The memory can be interactively
allocated to various slots, e.g. to fonts, RAM
disks, sprites or relocatable module areas.
The operating system, called RISC OS, is
embedded in a WIMP (windows, icons,
menus, pointer) environment, similar to that of
the Macintosh. Its features can be addressed
through computer languages such as C or
BASIC so that software written for the Archi
medes can be standardized to give each
package the same look-and-feel” (figure 1).
Figure 1:
The Alexander icon as it
appears in the directory
and on the icon bar.
A window is an area on the screen within
which the program will operate. It is entirely
up to the programmer to define the window’s
properties, e.g. its size, colour, and functions.
Windows may be much larger than the
physical screen area, but. using scroll bars,
any part of the window can be brought into
view (figure 2).
The WIMP provides a very intuitive operating
environment. Saving a program, for instance,
is done by dragging the file with the mouse to
the directory viewer. The three-button mouse
is sufficient for almost all operating system
commands. The left button is defined as
SELECT, i.e. to select a menu item, while the
right button, named ADJUST, usually has the
same function, but the pop-up menu stays on
the screen after the selection. The middle
button, the MENU, is commonly used to bring
up the pop-up menu (figure 3).
A pop-up menu is a special window from
which the user can make selections. Sub
menus are easily created and indicated by a
small arrow to the right of the menu item. The
menu is usually attached to a work window
and is brought up by a mouse click, hence the
name pop-up menu.
A dialogue box is a another special window,
containing various icons which are used
mainly for user interactions. Icons can have a
variety
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