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Figure.4 3D textured model of the monastery of Christ Pantepoptes (Eski Imaret-i Atik Cami) in 3D Studio MAX.
Figure.5 3D D textured model of the monastery of Christ Pantepoptes (Eski Imaret-i Atik Cami) in AutoCAD.
5. CONCLUSION
The increasing use of close-range photogrammetry techniques
for recording historical buildings and objects worldwide
motivates the development of new tools for data acquisition and
3D modeling.
3D photo-models are best suited to give a clear and detailed
impression of existing situations. For the generation of 3D
photo-models digital images are needed.
The texture applied to the three-dimensional object model is, as
far as available, taken from the photographs. If three-
dimensional photo-models are stored in VRML-format, it is
possible to visualize and animate them on the Internet. These
models can be used easily for generating an information system.
Therefore, 3D photo-models show up to be a new product in the
area of planning and documentation.
It is useful to create 3D models both for planning, projects and
also for presentation and visualization. In this study both
photogrammetric and geodetic measurements were used
together to create 3D model. It was seen that 3D Studio MAX is
quite professional for creating 3D models and also for creating
animations by using these models. So it is very complex to use
MAX and it takes a long time learning to use it functionally.
REFERENCES
Carey, R., Bell, G., "The Annotated VRML 2.0 Reference
Manual’’, Addison Wesley Developers Press, 1997.
Dorffner, L. and Forkert, G, 1998, “Generation And
Visualization Of 3D Photo-Models Using Hybrid Block
Adjustment With Assumptions On The Object Shape” ISPRS
Journal Photogrammetry and Remote Sensing, Vol.53, pp.369-
378.
Duran, Z., Toz, G., 2002. Integration of GIS for Cultural
Heritage Documentation, XXX IAHS World Congress on