The International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences. Vol. XXXVII. Part B5. Beijing 2008
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In summary, the perception-driven simplification method for
complex buildings should extract the perception details from
rendering images, not from geometrical characteristic. The
geometrical characteristic of the model can’t offer credible and
perception information, while the rendered images can not only
reflect on features of the Human Visual System (HVS), but also
the perceptual details of the model exactly.
2.2 The Framework of Perception-driven Simplification
As shown in Figure 1, there are 5 main steps in this method
from the original complex building model M 0 to simplified
model Mi :
Figure 1. Sketch map of perception-driven simplification
2.2.1 Acquire the Rendered Image
It is possible to get the rendered image I ren der in certain view
point by setting the complex building model M 0 and the light,
camera parameters, place, the relational rendering algorithm in
its virtual scene. It can all-sided detect the 3D building model’s
perception information by using the rendered images under
multi-viewpoints.
2.2.2 Simulate the Human Eyes’ Perceptual Images
Discrete wavelet transformation (DWT) can ensure a good
multi-resolution analysing function as well as makes the CSF
function, used to describe human eye perceptual characteristic,
possible to map with subbands of frequencies in different
ranges.
2.2.3 Extract and Classify the Perception Information
The difference image 1difference between image I render and If,n e red
contains some details unobservable to human eyes, which can
be classified into four groups of change, as tiny, light, moderate
and heavy. Thus the change of pixels’ grey levels effectively
reflect out the visual difference.
2.2.4 Transmit the Perception Information
By ray casting, the perception information will be transmitted
to the triangles on the model surface. And the rank of change is
recorded into the attribute of the triangle.
2.2.5 Simplify Models
According to the perception attribute of triangles, edge-collapse
operation will be executed, so that the imperceptible details on
model surface will be removed dramatically.
3. PERCEPTION INFORMATION AQUIREMENT
BAESED HVS FILTERING
3.1 HVS Filtering
The perception-driven simplification methodology of 3D
complex building models applies the HVS to filter the image.
Firstly, it simulates the image information human eye received.
Then the perceptual knowledge is extracted by comparing the
original render image with the vision simulated image. Finally,
the perceptual knowledge can be used to conduct the
simplification. The most important thing of above is the vision
simulation.
One of the most important issues in HVS application is to
reduce the contrast sensitivity of the high spatial frequency in
the image (Nadenau et al., 2003).The common used way is to
compute and quantify the spatial frequency by Contrast
Sensitivity Function (CSF) (Figure 2).
0.001
1 10
spacial frequency (c/dcg)
100
Figure 2. Contrast Sensitivity Function (Reddy, 2001)
The CSF explains the relationship between the contrast
sensitivity and spatial frequency, and describes the range of the
gratings that can be perceived by HVS. The contrast threshold
is also given at certain spatial frequency and contrast for the
viewers.
Mannos and Sakrison propose a general formula (1) to compute
the contrast sensitivity (Mannos et al., 1974), which has been
testified and quoted by many other researchers(Meng et al.,
2004; Qu et al., 2006; Watson et al., 2004)..
A(a) = 2.6(0.0192 + 0.144aK (0144o) " (1)
Where a =the spatial frequency, taking cycle per degree (cpd)
as the unit;
A( a ) = the Michelson contrast