Full text: New perspectives to save cultural heritage

CIP A 2003 XIX 11 ' International Symposium, 30 September - 04 October, 2003, Antalya, Turkey 
often uncertain data (Strothotte 1999). For eaxmple when doing 
a reconstruction of an ancient site to show how it was in it’s 
prime, then some go as far as proposing to use non- 
photorealistic rendering of the 3D models to highlight the fact 
that what we are showing is an interpretation of how the site 
might have been and not necessarily a truth to be taken for 
granted. 
The virtual environment could be used to compare two different 
reconstructions of the same object. By rendering both objects 
in semi-transparent mode the differences could easily be 
distinguished. All sorts of interactive tools for archaeologists 
are possible. The whole process of reconstruction of the missing 
pieces could be done in virtual mode and then recorded. Finally, 
the video could be enriched with narrative that describes the 
whole process and serves as a documentary. Integration with 
haptics devices is another interesting area. The user would be 
able to feel the shape of the object and the whole experience 
becomes more believable (Bergamasco et al, 2002). 
5. DISCUSSION-CONCLUSIONS 
The paper presents a complete process of converting an 
archaeological object (i.e. a tomb) to digital representation and 
exploration of that site in a virtual environment. Starting from 
scratch the spatial information is collected using 
photogrammetric techniques. At the following reconstruction 
techniques applied to create the 3D object model and then 
visualization and animation techniques to illustrate a true 
representation of the up to date situation. 
References from Other Literature: 
Bergamasco, M., A. Frisoli and F. Barbagli, 2002. Haptics 
Technologies and Cultural Heritage Applications, In: Computer 
Animation 2002, Geneva, Switzerland. 
Boehler, W. and P. Patias, 2002. Proceeding of the Workshop: 
Scanning for Cultural Heritage Recording, CIPA - ISPRS 
Workshop, Corfu 2002. 
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G.F Voronoi, 1907. Nouvelles applicatinades parameters 
continus a la théorie des formes quadratiques. Premier 
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References from websites: 
Ogleby, C., 1999. How real is your reality? Verisimilitude 
issues and metadata standards for the visualization of cultural 
heritage. Department of Geomatics, The University of 
Melbourne, Australia 
http://cipa.icomos.org/papers/1999cd/artigos/02/O_Ogleby.pdf 
(accessed 26 Jun. 2003) 
Knyaz, V. and S. Y. Zheltov, 2001. Vision based technique for 
photorealistic 3D reconstruction of historical items, Moscow, 
Russia. 
http://www.gisdevelopment.net/application/archaeology/general 
/archg0014.htm (accessed 26 Jun. 2003) 
Acknowledgements 
The authors would like to thank Ass. Prof. Yiorgos 
Chrysanthou from the University of Cyprus for his support and 
contribution.
	        
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