Full text: Proceedings, XXth congress (Part 3)

   
  
  
  
   
    
    
     
    
  
  
  
    
  
  
   
  
  
  
  
  
  
   
    
    
   
   
    
    
    
   
   
   
   
   
    
   
  
   
    
  
  
  
  
  
   
  
  
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An Original Way of Building a TIN with Complex Urban Structures 
Rebecca, O.C., Tse^*, Christopher Gold? and Dave Kidner ? 
“ School of Computing, University of Glamorgan, Mid Glamorgan, Wales, CF37 IDL, UK — 
rtse(èglam.ac.uk*, dbkidner@àglam.ac.uk 
° Department of Surveying and Geo-Informatics, The Hong Kong Polytechnic University, Hung Hom, Hong Kong SAR, China - 
  
Iscgold(@pol 
    
/u.edu.hk 
Commission VI, WG VI/4 
KEY WORDS: TIN, CAD, Euler Operators, Quad-Edge data structure 
Abstract: 
Geographical Information System (GIS) software often models a Digital Terrain Model (DTM) by using triangulations (TINs). 
Computer Aided Design (CAD) is then used to model complex city structures and superimpose them on the TINs. Since the terrain 
surface is not connected to the built-up structures, no further spatial analysis (for example, neighbourhood analysis, flow modelling) 
is possible. Bridges and tunnels are parts of complex urban structures which may be difficult or impossible to be modeled in those 
TING. 
An original way of building the TIN model may help to solve this problem. The use of the *boundary-representation" structure from 
CAD systems, the triangulation structure of TINs and the Quad-Edge structure from Computational Geometry are combined to 
alleviate the problem. The Quad-Edge structure forms the base of the model and CAD-type Euler Operators are the intermediate level 
operators for building the TIN model. To extend the TIN model with bridges, holes and buildings, additional Euler Operators are 
used. This original way of building the terrain model not only permits the extrusion of buildings and the formation of bridges and 
tunnels, but also the development of topological queries and analysis, for example, runoff modelling. It is a simple and reliable 
method and is illustrated with examples of interactive modelling of part of the Hong Kong city. 
l. INTRODUCTION 
The TIN has been a well-known model for more than 20 years 
in the GIS world. Most of the current GIS software visualizes 
and models the terrain surface by using TINs. However the 
traditional TIN is a 2.5 dimension (2.5D) model which cannot 
handle non-planar networks and complex structures, for 
example bridges, tunnels and buildings, from the real world. 
Existing GIS systems make use of advanced technology from 
CAD, like 3D graphics and objects created by 3D Studio MAX 
(CAD software). They model the terrain surface by using 
triangulation, and then 3D objects from CAD systems are 
created and superimposed on top. Database matching is used to 
locate those 3D objects, but no spatial analysis can be 
implemented. Will it be possible to make use of the advanced 
technology from CAD to build a connected TIN model for 
further spatial analysis? 
This paper aims at alleviating this problem by extending the 
traditional TIN model. First, a terrain surface model should be 
recognised as a more than a two-dimensional entity — it is an air 
(or water-) earth interface, the boundary between the 
“Polyhedral Earth” and the exterior (Tse & Gold, 2002). An 
underneath surface is put on every TIN to give a polyhedral 
model. We are interested in the simplicity of the Quad-Edge 
data structure (Gold, 1998, Guibas & Stolfi, 1985) and the well- 
developed tools for solid model representation from CAD 
Systems (Baumgart, 1975, Mantyla, 1981). 
Since the properties of the triangulation look similar to the 
boundary-representation (b-rep) structure from CAD, the CAD- 
type b-rep structure Euler Operators are used to create and 
extend the TIN model with holes. The Quad-Edge structure 
forms the base operators of the model. Euler Operators acts as 
middle level operators to implement the basic triangulation 
functions. Finally the TIN model is extended by using 
additional Euler Operators while the topological connectivity is 
preserved. 
The work has been carrying out with five different stages (Tse 
& Gold, 2002): 
1. Definitions of three levels of operators to achieve our 
desired system; 
2. The implementation of CAD-type Euler Operators using 
the Quad-Edge data structure; 
3. The implementation of basic TIN functions using the Euler 
Operators 
4. The extension of the TIN model with additional Euler 
Operators | 
5. The implementation of the extended TIN model with real 
data (Hong Kong map data) 
2. EXISTING GIS SOFTWARE 
Most of the existing GIS software create and display the terrain 
surface by using triangulation and the 3D objects are put on top 
of the existing triangulation. Fig 1 shows an example from 
ArcView ESRI® of creating and visualising the DTM and fig 2 
shows some 3D objects (buildings) pasted on top of the DTM, 
which looks like playing “LEGOTM”. Further spatial analysis 
can be performed because of a lack of topological connectivity. 
Since the DTM and the buildings are not in the same layer, it 
  
	        
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