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International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences, Vol XXXV, Part B4. Istanbul 2004
Figure 4. An occluded building.
from the neighbouring stations, which have a smaller
vertical angle to the missing part. A texture example is shown
in Figure 5 where the instrument could not capture the top part
of the building face; thus its texture is incomplete and is shown
using white colour. The third situation is when a building face
is too long or too high; thus using a single station may cause
features in the resulting texture to appear stretched, as the
images are captured with high perspectives. Figure 6 shows an
example of such, where features are stretched especially at the
top.
Te
Figure 5. Texture with a missing part.
439
Figure 6. High perspective effect.
In most of the above situations, it is desired to improve the
quality of the texture by filling in the gaps or integrating better
quality images into the affected arcas. Unfortunately, there is no
system capable of dealing with such problems easily and
efficiently. Some techniques simply fill in the affected part with
an artificial pattern or an image-based template. Applying such
methods, however, does not lead to a truly realistic solution to
the problem, as the improved section may still be different from
the way it looks in reality.
One possible solution is to take original images in a way that
occlusion does not occur in the resulting textures. For this, each
image is examined on site and is replaced with a new one if
necessary. Most current digital cameras allow for reviewing
images immediately after they are captured. Thus if unwanted
details are included or if the desired features are not present, the
relevant images are simply deleted and new ones taken. Taking
images in such a way, however, requires further on-site
supervision and interaction by the user. In addition, this method
may not be practical in busy parts of cities.
Fortunately, here, as the terrestrial images are all registered to
the same coordinate system and the texture processing is carried
out based on object points, the textures of a specific face can
easily be merged. This means, if parts of a texture are affected,
they can be replaced by textures processed using images from
the neighbouring stations.
As a first step, the face containing the affected area and the
stations that cover this area are defined by the user. Using
ATPT, a low resolution texture for the affected arca is created
from each individual station. The textures are then examined
visually and the one with the best view over the area of interest
is selected. Then, a high resolution texture, having the same
spacing interval as that of the final texture, is created using the
images from the selected station.
The unaffected parts, taken from the original texture, and the
affected part taken from the texture just created are fused to
form a new texture. Indeed, this texture is the result of merging
the two texture parts. As both textures have been created at the
same resolution and belong to the same object (ie. the
corresponding face), their dimensions and orientation are the