The effect of shadow on photovoltaic cells and a methodology
for detecting shadow from direct radiation has been explained
in section 2. Then result has been shown applying the
methodology and some brief idea about the future work of this
research has been presented in section 3 and 4.
2. METHODOLOGY
The simulation of the shadow effect is based on the 3D data. To
consider the shadow effect a model has been developed, which
determines the exact shadow projected onto each of the surfaces
of the analyzed area for direct radiation. For photovoltaic
potentiality analysis knowing incident radiation on each cell is
important, because partial shading cause different results in
different cases. Effectiveness of a cell depends on amount of
incident sunlight and its intensity. Photovoltaic cells electricity
production is proportional to the intensity of sunlight only until
the entire module is exposed to the sun, but this does not
happen simultaneously. In a module photovoltaic cells are
connected in series. Dart or shadow significantly reduces the
performance. The weakest link cell in the chain limits the
amount of energy production. Therefore it is important to know
the exact shadow location. The amount of power loss also
depends on the size and darkness of shadow. But darkness of
shadow depends on diffuse radiation and many other
parameters. At this phase of the research only direct radiation
has been considered but other parameters will be considered in
future phases.
The 3D models are mostly consisting of polygons. First step is
to read these sets of polygons and then triangulate each of them.
Shadow will be calculated for specific points distributed over
the surface, which will represent the whole surface. So to
achieve a fine resolution each triangle is further triangulated
and middle point of each side is connected and thus the triangle
is divided into four smaller triangles, the process is repeated
until the length of the smallest side is larger than the desired
resolution. This resolution represents the maximum distance
between two points. Then the centroid of the triangle is
measured and a line towards the sun’s direction is calculated
representing the sun’s ray. Here the real time sun information is
used. The next step is to look if the sun’s ray intersects any of
the surfaces. For this purpose it is checked if the line intersects
with any of the triangles found in the second step. As light
always follow straight line, a simple line plane intersection
check will give shadow information. If any intersection point is
found then the triangle can be declared as a shaded triangle and
joining the shaded triangles together will help to find the
shadow polygon on any surface. The process may face problem
with thin triangles. So, for triangles with very narrow angles
triangulation can be done by dividing the triangles according to
the longest side. Thus the problem with thin triangles can be
avoided and a high quality result can be obtained. The
transparency of the obstacle in this case has an impact. This
approach is only applied for direct or beam radiation. For
diffuse radiation surrounding buildings and objects should also
be considered. Any reflective surface in surrounding area would
cause an increase in diffuse radiation. The procedure has to be
applied for every time step of the simulation due to the
changing solar position. The complete process has been
illustrated in Figure 1.
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Figure 1. Workflow of shadow detection (Alam et al, 2011)
Only the roof surface and facades were taken into account. The
steps has been discussed below:
2.1 Sun angles detection
In this step, sun’s azimuth and zenith are calculated with the
simulation engine INSEL (Schumacher, 1991) at any specific
time. Azimuth is measured from north and zenith is measured
from ground level. Approximately at noon azimuth will be close
to 180 degree in northern hemisphere and close to zero degree
in southern hemisphere shown in Figure 2. This depends upon
the direction of sun from any point on earth.
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Figure 2. Direction of the sun at different hemisphere measured
from north
2.2 Potential surface filtering
Then tilt and orientation are calculated from the surface by
extracting the surface normal. Angular distance of surface
normal from the ground and north were measured. The motion
of sun has a great impact on the amount of power received by
the PV system. The availability of direct radiation is the most
when the surface normal and the sun's ray is parallel and it is
near to zero when the surface normal and sun's ray has an angle
more than 90 degree. So, the surface filtering must pass these
two conditions:
a-—o i90? (1)
z—t>-+90°
where a = azimuth
0 = orientation
z = zenith
t= tilt
An additional filtering for surface dimension is applied to avoid
the narrow surface not suitable for PV installation. So, for
surface dimension filtering, requirements for minimum length
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