C1PA 2003 XIX 1 ' 1 international Symposium, 30 September - 04 October, 2003, Antalya, Turkey
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The calculated contours can be interpolated in order to achieve
smooth closed curves. This is possible due to the direct transfer
of these data sets to two and half axes milling machines.
On the basis of these contours the triangulation and
reconstruction process (loannides) can begin. The triangulation
and reconstruction can be achieved using the Voronoi and
Delonoy methods in 2D form at the beginning and later in 3D
form (Delaunauy B. and G.F. Voronoi).
The calculated contours procedure will be the volume oriented
model as well as the tetraeder form. Furthermore in specific
cases, free form surfaces can be calculated and presented in
standard data interchange formats.
Figure 3. Half of the model as a Freeform data structure
Figure 4. The triangulated structure of a part of the object
3.4 The Reconstruction Process and Generation of
Surfaces
The accurate digitization of sculptured surfaces can result in a
very high amount of data, possibly even in the order of Giga
Bytes of computer memory (Levoy 2000). The computation
performance of existing CAD/CAM-systems is insufficient for
the processing of this data.
A data reduction is required to solve this problem. A data
reduction of more than 80% can be achieved depending on the
complexity of the work piece by computing spline -curves and
-surfaces using the following algorithms:
bicubic Bezier,
polynomial representation (Coons),
. - B-Spline,
Non Uniform Rational B-Splines, (NURBS) repre
sentation.
These computer internal representations of the digitized object
are obtained by the Advanced Surface Modeling Software
Package (ASMOS) developed at the University of Stuttgart and
the Higher Technical Institute in Nicosia, Cyprus.
Figure 5. The shaded and freeform structure of the object joined
together.
The output of ASMOS can be processed by all 2D / 3D-oriented
CAD/CAM-systems. For the data transfer within CAD -systems
the following interfaces are available:
• IGES,
• VDAFS and
• STEP.
4. VISUALIZATION AND ANIMATION
4.1 Visualization Introduction
Archaeologists try to document their findings in the best way
possible. They use varying techniques, from aerial photographs,
Photogrammetry, GPS, to simple hand surveys. They log their
findings with precision and try to reconstruct very accurately
what was there thousands of years ago. Visualizations of their
hypothesis of how things were help them verify and easily
communicate to other researchers the reconstruction they have
put together. There are many different visualization methods