This interface allows programmers to establish a
connection between a web page and an embedded
VRML browser window, thus providing a possibility
to manipulate the VRML scene depending on user
requests on the web page. Using this possibility the
interactivity is not limited any more to the purely
VRML scene but also external systems can be
connected. In this way, the VRML model can be
used as kernel of an interactive spatial information
system [Dorffner L., Forked G., 1998].
5 SUMMARIZING REMARKS
Experience proves the dramatically growing
importance of interactive virtual worlds in future.
Being aware of this development an additional
SCOP module (ATM) has been developed. This tool
provides an easy way to export a terrain model and
an orthophoto for interactive 3D visualization using
the data format VRML.
The determination of user defined viewpoints and a
camera path for an automatic animation enables a
presentation of terrain data in an impressive way
even for non VRML experts. Using the possibilities
of distributing VRML worlds over the internet low
resolution terrain models can be made available to a
great public without additional cost for a viewing
software.
By using VRML for interactive visualization
additional information apart from geometry and
texture can be linked to the three-dimensional
photo-model. Complex spatial and thematic
situations can be shown in a really vivid way.
The use of EAI enables a close connection between
web-sites and VRML scenes. So external data-base
systems can be made available to the user from
within the VRML scene.
Kraus K., Jansa J., Kager H., 1997. "Photogrammetry,
Volume 2". Ferd. Dümmlers Verlag, ISBN 3-427-78694-
3.
References from Other Literature:
Clark J.H., 1976. "Hierarchical Geometric Models for Visible
Surface Algorithm". In Communications of the ACM 19,
10, pp. 247-254.
Gruen A., 1998. "DTM Generation and Visualization".
Symposium on Digital Photogrammetry, Istanbul, Turkey
Kotier M., Rehatschek H., Gruber M., 1996. “A Database for
a 3D GIS for Urban Environments Supporting Photo-
Realistic Visualization”. In: International Archives of
Photogrammetry and Remote Sensing, Vienna, Austria,
Vol. XXXI Part B2, pp. 198-202.
Zeisler Ph., 1999. “Nutzung von VRML für
Informationssysteme basierend auf 3D-Photomodellen”,
Diploma thesis at the Vienna University of Technology,
Vienna, 1999.
The VRML Repository, http://www.web3d.org/vrml/vrml.htm.
External Authoring Interface Working Group,
http://www.vrml.org/WorkingGroups/vrml-eai/.
REFERENCES
References from Journals:
Dorffner L., Forked G., 1998. "Generation and visualization
of 3D photo-models using hybrid block adjustment with
assumptions on the object shape". ISPRS Journal of
Photogrammetry and Remote Sensing, Vol. 53 No. 6,
pp.369-378.
References from Books:
Carey R., Bell G., 1997. "The Annotated VRML 2.0
Reference Manual", Addison-Wesley Developers Press,
ISBN 0-201-41974-2. online version: "The Annotated
VRML97 Reference Manual",
http://www.wasabisoft.com/Book/.