Full text: Proceedings, XXth congress (Part 4)

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International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences, Vol XXXV, Part B4. Istanbul 2004 
we can say that, to generate a rigorous and complete orthophoto 
of a discontinuous surface the following are required: 
e the correct description of the surface: 
e the availability of images that represent all the details of 
the object. 
If several different prospective images are available using all 
the projection rays for each point (as shown in fig. 3), some 
precautions have to be taken, to avoid doubling the images. For 
example, point Q, has to be obtained from image Io and point 
Po from Ip. 
  
  
  
orthophoto 
Figure 3: True Ortoprojection from multiple images 
3. DDTM GENERATION FROM A 3D MAP 
It is already known [Dequal et al., 2001], that, to produce a 
complete true orthophoto of a discontinuous surface, two 
starting data sets are necessary: 
e aset of digital images with known interior and exterior 
orientation parameters (obtained by aerial triangulation, or 
by direct methods with GPS/INS sensors), to guarantee a 
photographic cover of the territory that is as complete as 
possible; 
e the correct description of the 
alternatively, by: 
- a traditional DTM, completed with breaklines; 
- a digital surface model (DSM), that contains superficial 
geometric entities, managed by complex database logics. 
- a dense DTM (DDTM). 
surface, obtained, 
The latter is usually the cheapest and simplest solution. It does 
not require expensive stereoplotting and editing operations or 
complex data base management software: it can easily be 
acquired with modern instruments (laser scanner), or in a 
cheaper way, with interpolation. from a 3D digital map, 
whenever it exists. This kind of cartography moreover is 
becoming very common in local municipality administrations, 
as a base map for urban development instruments, and as a 
geometric base for Geographical Information Systems. A 3D 
digital map describes the territory and buildings in a 
tridimensional space and therefore contains all the information 
needed to generate the corresponding DDTM: 
* a surface without buildings is described with height 
points and contour lines; 
* each area is represented with points known in the 3D 
coordinates (streets, bridges, and railways are 
described with arcs and nodes, whose points are 
known in X, Y and Z coordinates) 
* buildings are described as volumetric entities, of 
uniform height, with a central height point. In this 
way, the volumetric entities can be compared to 
parallelepiped shapes (with the building perimeter as 
the base), extruded from the ground in a vertical 
direction, up to their height. 
An example of 3D cartographic representation is shown in 
figure 4. 
  
539 
Figure 4: An example of 3D digital cartography [Spalla, 2002] 
3.1 GENEDDTM software 
The GeneDDTM software, developed in Visual Fortran 
language by the authors, uses information from the digital map 
to generate a dense DTM of the corresponding zone. The 
necessary input data are contained in a DXF format file of a 3D 
digital map, with the description of the geometry (with all the 
areas described as 3D closed polylines) and a code directory 
concerning the height points, countour lines, the different kinds 
of buildings (monumental, public, residential, industrial, and so 
on), building height points, and the different kinds of areas that 
have to be processed (street arcs and nodes, green areas, 
playgrounds, cemeteries, and so on). Some dialogue windows 
are shown in fig. 5 (the main one, data entry, and processing 
windows). 
  
  
  
  
    
     
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Figure 5: Some dialogue windows of the GeneDDTM software 
GeneDDTM works in four separate phases, which are displayed 
in the dialogue window with a progression bar (as shown in fig. 
Sy 
I. Filling of the areas inherent to the buildings with their 
heights, extraction of the height points from the DXF file 
(group n°l), sequential access to all the polylines with a 
building code, search inside group n. 1 of each 
corresponding height point, giving the same height to each 
node inside the single area. 
2. Filling of the other areas: extraction of the height points 
from the DXF file and the points that describe the contour 
lines (group n. 2), sequential reading of the polylines with 
a code that corresponds to the aerial entities, search for the 
points in group n. 2 inside the area (group n. 3); 
interpolation of the height of the DDTM inside the 
considered areas based on points from group n. 3 and on 
the points of the polyline. 
 
	        
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