Figure 6. Stereo observing of the 3D city model in a council
meeting
In the 3D model of Ljubljana, proposals of environmental plans
in some city areas were entered, that enable the citizens of the
city to discuss on the proposals (Figure 7, new buildings in
white).
Figure 8. Projected cadastral parcels in the model (BreZice)
Figure 9. Projected city map in the model (Brezice)
Land cadastral data (shapes of parcels, parcel numbers, etc.)
could be integrated in the model as well as any other spatial
data (Figures 8 and 9).
3.2 Vitrual Reality Modelling Language
An application was developed for the Municipality of Ljubljana
that generates a model in the Virtual Reality Modelling
Language (VRML) of the desired area. It enables interactive
view on the model in VRML format in Internet browsers (e.g.
Cosmo Player).
Figure 10. Model in VRML format for observing in browser
At its core, VRML is simply a 3D interchange format. It defines
most of the commonly used semantics found in today's 3D
applications such as hierarchical transformations, light sources,
viewpoints, geometry, animation, fog, material properties, and
texture mapping. VRML also serves as a simple, multi-platform
language for publishing 3D Web pages. This is motivated by
the fact that some information is best experienced three
dimensionally, like architecture. Typically these types of
projects require intensive interaction, animation, and user
participation and exploration beyond what is capable with a
page-, text-, or image-based format (i.e., HTML). VRML was
designed to fit into the existing infrastructure of the Internet and
the WWW. It uses existing standards wherever possible, even if
those
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